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[OoC: Just a couple of things.

1) I sent maps of the creature's locations to both Ning [all 4 creatures] and Kubo [2 creatures] because that was what only they could see.  Thank you, Ning, for taking the time to highlight the map but you could have used the map at the end of my last post rather than revealing the creature's locations.  No biggie.  However, to everyone else, please remember you don't know where the creatures are located unless Ning obliterates everything in front of him.  [See next comment]

2) Spitfire is half acid and half FIRE.  The results of using fire to clear the vegetation in a cave could prove interesting. I'm not suggesting it will create an instant inferno but it could create a situation that could quickly get out of control. So use that knowledge however you want.  Oh and I'm not sure how much this matters but there are Fur-bees flitting about here and there while you're fighting.  I should have probably added them to the map but I didn't think Ning would become a little pyromaniac.  My fault, I forgot that you're adventurers.   Tongue

3) Kudo can throw either before or after his move.  But if he throws after his move the creature will have 50% concealment but at least Kudo will know which square to target.  So it's up to him to decide when he wants to throw.

4) It's been so long since you've leveled I'm not going to delay your advancement until you have a long rest.  But anything that you would need a long rest to recover (like spells) you will have to wait until after you've rested.  So hit points, saves, feats, ability score increases etc will all happen as soon as you let me know what you've changed in the advancement section.
[Updated map with Fur-bees...]

[Image: cB6IS7Tm.png]
(09-27-2020, 03:14 PM)Kubo Wrote: [ -> ]Kubo Shouts, "These Beasties regenerate! Is there anything they can't regenerate from?".

Selina draws her (ancestral?) blade and glowers at the two after Ning sets the place on fire.  "Death.  They cannot regenerate from Death.  CHARGE!"

[[Leading the Attack at the end of a 10' charge at H9.  +7 attack bonus + 1 Dark Knowledge + 2 charge = +10 8 total attack bonus.]]

CHARGE!: [1d20+10] = 20+10 = 30, Damage: [2d6+4] = 10+4 = 14, Sonic Burst: [1d6] = 6 [[Critical threat!]]

Crit?: [1d20+10] = 15+10 = 25 [[I think that confirms...]]
Crit Damage: [2d6+4] = 7+4 = 11, Sonic crit?: [1d8] = 8 [[I think that's what happens with a sonic burst weapon...So I think that's a total of 14 + 6 + 11 + 8 = 39 damage.  Nice!  Oh!  And for 1 full round, all attacks against the creature currently at H9 are +4 to attack.]]

Selina strikes true, and VERY hard.  She feels the power of the weapon course through her arms as she ends her short charge with a stabbing action that drives the blade so deep into the creature that all of the sonic energy is nearly muffled as it erupts inside it.  There is such a cacophony from the wounded creature that it draws everyone's attention.
kubo threw first then moved
[OoC: Not to be a Debbie Downer and I could be wrong but I don't think you can charge through difficult terrain.   Confused   Also, from where you're standing you can't see what you would be charging at.  The map Ning shared was for his eyes only.  The limit of your vision is 15' or G8 so the creature is just 5' beyond your eyesight.  You could advance at half speed which would allow you to see it after your first 5' of movement.  So you can still attack it just not use a charge. ]
Instead of moving past Tomreal and Betimi, Ning is going to just move to D8 then breathe, thus missing the furbees. The advantage of it being half acid an not all fire is hopefully doesn't all turn into raging inferno. jungles are pretty damp after all.
(09-27-2020, 09:30 PM)GM Marvel Wrote: [ -> ][OoC: Not to be a Debbie Downer and I could be wrong but I don't think you can charge through difficult terrain.   Confused   Also, from where you're standing you can't see what you would be charging at.  The map Ning shared was for his eyes only.  The limit of your vision is 15' or G8 so the creature is just 5' beyond your eyesight.  You could advance at half speed which would allow you to see it after your first 5' of movement.  So you can still attack it just not use a charge. ]

[[Okayyy...My entire turn was based on the understanding that Ningalu had burned the vegetation away, allowing her to see them.  Also, I'm pretty sure H9 is 15' away from her.  If she still can't see, and it IS difficult terrain, that only changes things slightly, I think as it reduces her attack bonus by 2 (no charge bonus)  The rolls themselves shouldn't change at all.]]
(09-29-2020, 01:26 AM)Selina Parcellus Wrote: [ -> ]
(09-27-2020, 09:30 PM)GM Marvel Wrote: [ -> ][OoC: Not to be a Debbie Downer and I could be wrong but I don't think you can charge through difficult terrain.   Confused   Also, from where you're standing you can't see what you would be charging at.  The map Ning shared was for his eyes only.  The limit of your vision is 15' or G8 so the creature is just 5' beyond your eyesight.  You could advance at half speed which would allow you to see it after your first 5' of movement.  So you can still attack it just not use a charge. ]

[[Okayyy...My entire turn was based on the understanding that Ningalu had burned the vegetation away, allowing her to see them.  Also, I'm pretty sure H9 is 15' away from her.  If she still can't see, and it IS difficult terrain, that only changes things slightly, I think as it reduces her attack bonus by 2 (no charge bonus)  The rolls themselves shouldn't change at all.]]

[OoC: I'm at work and I will resolve this round as soon as I'm able.  

As for how far H9 is, you are forgetting that every other diagonal square is 10'.  So F7 is 5' and G8 is 10' for a total of 15'.  ]
[[Thought that was only in 3.0e. Okay.]]
[OoC: In case I was mistaken I double checked.  

From the 3.5 SRD

Quote:Measuring Distance
Diagonals
When measuring distance, the first diagonal counts as 1 square, the second counts as 2 squares, the third counts as 1, the fourth as 2, and so on.  You can’t move diagonally past a corner (even by taking a 5-foot step). You can move diagonally past a creature, even an opponent.

You can also move diagonally past other impassable obstacles, such as pits.