Oh I did not realize because 3rd level spells are so far away Haste and Hold Person are both on the beguiler spell list, so Ning takes those scrolls
Does Ningalu want to use the wand to identify the last two items? The one wand he failed but he could identify the Cloak and last Amulet?
While you're deciding if you should identify the last two items, Simon says, "If you do decide to identify the items, you should aim the 60' cone along this wall <Simon gestures to an area of the wall> because if any of these gems that glow stronger magic have any properties, you could determine what they do. Maybe you could find out more about the function of these gems."
(09-11-2020, 04:10 PM)Ningalu Baal\urki Wrote: [ -> ]"Good idea. We will use the wand then."
Nang uses the wand of identify again, then casts detect magic before examining the cloak and amulet, and then the gems in the wall.
nang - Torque check [1d20+10] = 14+10 = 24
Cloak Nang Spellcraft 1 [1d20+17] = 10+17 = 27
Amulet Nang Spellcraft 2 [1d20+17] = 2+17 = 19
Gems in wall Nang Spellcraft 3 [1d20+17] = 14+17 = 31
The wand helps you identify the Cloak as a Cloak of Resistance +2.
You failed to identify the Amulet.
[OoC: Remember, the Spellcraft skill says "YOU" may not retry identifying items until the next day. It says nothing about another person from casting Identify to try to identify the item the same day.]
As for the gems. Many do seem to identify like energy storage items. You're not sure how you could use these to your benefit. Perhaps they could be fashioned into pearls of power or a type of Cognizance crystal. Currently they seem to be being used to power this pool to connect to other worlds. Maybe you've found your way home. Now if only you knew how it works!! But there are a few gems that don't seem to be connected, or maybe they were once connected but have absorbed so much of the ambient energy that they've become true magic items... Like Ioun stones.
The gems you find identify as:
Pale Turquoise Prism: Doubles Carrying Capacity; 5000gp; CL: 12th
Dusty Rose Prism: +1 insight bonus to AC; 5000gp; CL: 12
Clear Spindle: Sustains creature without food or water; 4000gp; CL: 12th
Brown Sphere: Discerns the direction of North; 2000gp; CL: 12
Cracked, dusty Rose Prism: +1 competence bonus on initiative checks; 500gp (Seems very cheap); CL: 12
(09-11-2020, 05:33 PM)Ningalu Baal\urki Wrote: [ -> ]Ningalu will hand the wand of identify to Simon. along with the unidentified wand and amulet. Nang will then use the anti-Torque wand on Simon.
nang - Torque check [1d20+10] = 11+10 = 21
Simon identifies the items as:
Wand of Magic Missiles (CL: 5) - 25 charges - Command Word: Murder
Amulet of Natural armor +1