01-25-2021, 06:18 AM
Rupert pours the salve into his palms and rubs his thick hands together as he moves past Royce and squares up in front of the optically confusing opponent. He can feel a light tingling across his knuckles and his thick skin feels hard and rough. For just a moment he is back in his earliest bare-handed combat training, doing simple shadow boxing exercises, fighting his own reflection in one of the training mirrors. Indeed, with the exception of the flexibility and random patterns of movement, this really was the same kind of exercise. He led with a solid left jab, but the thing twisted out of the way at the very last second. His following right hook, however, landed solidly and he felt the pane crack beneath his fist. In reflection, he feels a similar contusion form on his chest (1st attack misses, 2nd hits. 6 points of damage are reflected back on Rupert.}
Royce applies the salve to his longsword, and he moves up next to Rupert to help provide the bare-fisted giff some additional defense. He slashes expertly with his sword, but is unable to connect with the fractine.
The crackling and splintering noises from Rupert's strike, unlike the hits that landed previously, continues for a few seconds and all of the crew on the forecastle and see that the single entity reflects the lights around the ship in a beautiful flash of rainbows as it breaks in to two separate entities, roughly half the size of the original. The cracks and damage of the relentless attacks of the crew are obvious whenever someone catches a reflection of a part of either. The original flits forward, passing through both Rupert and Ashheart. {OOC: Rupert take 5 damage and please give me a DC 15 CHR save} As the reflective horror passes through Ashheart, it seems to slip him of his solidity, leaving behind only a ghostly and translucent version of the warforged mate. The new one, cartwheels through Threadvine and slick, ending it's somersault floating just off the deck of the forecastle. As the thing flips through Threadvine he vanishes from where he was standing. From beneath the ship everyone can hear the captain say "What the.. *thump*" as he appears some distance below the bottom of the ship and immediately falls upwards into the bottom of the ship. Slick hisses at the cuts the broken edges of the thing deliver to her, but appears to suffer no other effect.
Bazz, it is your turn and you know this new one is positioned south of Slick to your lower-right.
Round 2
Bill - 21.15
Annabelle - 18.12
Cash - 11.14
Rupert - 11
Royce - 10.19
Glass - 9.16
Threadvine - 8.16
Bazz - 8
Slick = 7.17
Ashheart - 4.15
Chick - 4.14
Melville - 2
Royce applies the salve to his longsword, and he moves up next to Rupert to help provide the bare-fisted giff some additional defense. He slashes expertly with his sword, but is unable to connect with the fractine.
The crackling and splintering noises from Rupert's strike, unlike the hits that landed previously, continues for a few seconds and all of the crew on the forecastle and see that the single entity reflects the lights around the ship in a beautiful flash of rainbows as it breaks in to two separate entities, roughly half the size of the original. The cracks and damage of the relentless attacks of the crew are obvious whenever someone catches a reflection of a part of either. The original flits forward, passing through both Rupert and Ashheart. {OOC: Rupert take 5 damage and please give me a DC 15 CHR save} As the reflective horror passes through Ashheart, it seems to slip him of his solidity, leaving behind only a ghostly and translucent version of the warforged mate. The new one, cartwheels through Threadvine and slick, ending it's somersault floating just off the deck of the forecastle. As the thing flips through Threadvine he vanishes from where he was standing. From beneath the ship everyone can hear the captain say "What the.. *thump*" as he appears some distance below the bottom of the ship and immediately falls upwards into the bottom of the ship. Slick hisses at the cuts the broken edges of the thing deliver to her, but appears to suffer no other effect.
Bazz, it is your turn and you know this new one is positioned south of Slick to your lower-right.
Round 2
Bill - 21.15
Annabelle - 18.12
Cash - 11.14
Rupert - 11
Royce - 10.19
Glass - 9.16
Threadvine - 8.16
Bazz - 8
Slick = 7.17
Ashheart - 4.15
Chick - 4.14
Melville - 2