10-25-2021, 05:17 PM
[[OOC: My apologies for the delay in posting]]
As the four of you descend to the top of the building and then further down the rungs built into the wall of the building to the actual branch-planking, you notice that the bark of the tree is not truly black, but a brown so deep and dark that from any significant distance it appears black. The leaves of the great tree are dark as pitch, however, with thin purple veins visible with the leaves. Bazz taps a hoof against the branch-planking and is surprised at both the solidity of the thin, magically grown woods and the oddly light thump that can be heard through the wood. For something so rigid, it does not sound like it is as dense as one would expect.
Unfortunately, from this angle the landing building blocks much of your view so the change of perspective is really more of an obstruction. This end of the building is very plain and the entire building appears to be constructed of the same druidcrafted branch-planking as the walkways. The only entrance is a stone door with a simple pull rope handle. Etched into the stone of the door is the following message, first in common then repeated in six more languages (Elvish, Lizardfolk, Orcish, Dwarvish, Gnomish, and Infernal):
Bazz is pretty confident that nothing is making any noise or anything behind the door. Next to the door (covered by Anders in the map update below) is a stone brazier. The brazier appears to be about half-full of what appears to be oil. From your earlier scouting and landing, you know that there is a brazier at least similar in appearance to this one by the door on the other end of the building.
As the four of you descend to the top of the building and then further down the rungs built into the wall of the building to the actual branch-planking, you notice that the bark of the tree is not truly black, but a brown so deep and dark that from any significant distance it appears black. The leaves of the great tree are dark as pitch, however, with thin purple veins visible with the leaves. Bazz taps a hoof against the branch-planking and is surprised at both the solidity of the thin, magically grown woods and the oddly light thump that can be heard through the wood. For something so rigid, it does not sound like it is as dense as one would expect.
Unfortunately, from this angle the landing building blocks much of your view so the change of perspective is really more of an obstruction. This end of the building is very plain and the entire building appears to be constructed of the same druidcrafted branch-planking as the walkways. The only entrance is a stone door with a simple pull rope handle. Etched into the stone of the door is the following message, first in common then repeated in six more languages (Elvish, Lizardfolk, Orcish, Dwarvish, Gnomish, and Infernal):
Quote:If you come in peace, know that I have no need for company, supplies, or religious conversations. Feel free to avail yourself of the supplies and support inside this building, but proceed past the final door without invitation and be prepared to the suffer the wrath of the Nightdruid of the Black Tree.
If you come seeking to pillage or plunder, I welcome you as fertilizer for the Black Tree.
Bazz is pretty confident that nothing is making any noise or anything behind the door. Next to the door (covered by Anders in the map update below) is a stone brazier. The brazier appears to be about half-full of what appears to be oil. From your earlier scouting and landing, you know that there is a brazier at least similar in appearance to this one by the door on the other end of the building.