(09-12-2017, 05:05 AM)Valdi Wrote: [ -> ] (09-11-2017, 03:30 PM)Eran Wrote: [ -> ]:
A typical Cure Light Wounds potion heals 1d8+1 HP so IMHO you can rule a d8+1 and that will be fine if not then we could increase it with the correct value (+2 ... +5).
Well aware of how much Pot of Cure Light Wounds heals. I was assuming GM Dougfan wanted to roll that... if not I shall in the IC thread.
Sorry for the misunderstanding, but fortunately I never played with a DM who preferred the micro mgmt stlye.
Hi Tushou. We're not there just yet.
Tushou, please remember to put your finished sheet in the sheet thread.
(09-24-2017, 07:13 PM)DM Dougfan Wrote: [ -> ]Tushou, please remember to put your finished sheet in the sheet thread.
Ok, I have put it.
I'm currently just finishing a holiday and will have another one next wednesday through saturday. Just wanted you all to know. I'll have a post up, hopefully, by Monday at the latest.
I'm hardly one to talk about this sort of topic, but could we have some more RP going? I cant exactly skip ahead unless you want me to just ignore most of the PCs.
Did my best as 'wise' council. Waiting on Andra our leader, or some of the others.
I know. That was addressed to the group as a whole.
I had been waiting for others to reply and then I had some personal issues come up.
For whatever reason there may be some people who have vanished from the site. I've notice 2 players in my game haven't posted since I last posted on Oct 17th. Both play in this game. I believe one is Andra and the other is Eran.
I will get my crap together and post soon. Aiming for Tuesday.
I'm not sure how these story paths work with leveling. Does the DM have a lot of control with experience or are you expected to follow a path of adventures that expect you to be a certain level for each major encounter? If the DM has the freedom may I suggest offering xp's for more than just encounters? As someone who has played PbP for over a decade or more, I find one of the flaws is slow advancement. This is totally the fault of the way PbP works but I think the DM can mitigate this flaw a liitle with giving the players bonus xp so they can level and have a sense of achievement.