He does not know much of anything about the War, but he does know dragons, only from legend or from pictures. They might be destructive but he didn't care at that moment.
(10-24-2015, 04:02 AM)Mardak Trannyth Wrote: [ -> ]No not Beast!
Your fault and if you think Betimi is gonna take it lightly.. well.. she has told you that Beast is the only reason she is alive and reached Cantus
Uh oh, no more nookie for Mardak!
Not even make-up nookie? :p
Selina will be absolutely pissed at him for running off away from the group, endangering more than one person, and making her job and her life significantly more difficult.
Yeah I know
I noticed you're not casting many cure spells. I was wondering if that was because you're saving them or because you didn't know Good Clerics can trade a memorized spells for a healing spell of equal level. So if you memorized a 1st level charm person you can trade it for a 1st level cure light wounds.
I should also mention that I have a house rule that if you spend a full minute casting a cure spell, it is automatically maximized. This is done so you can heal someone after combat and since it's maximized it requires fewer castings of healing magic therefore the group don't have to rest as often to replenish their spells.
I think did excellent roleplaying. I had a similar character with something less dangerous (well... if "any large animal" is less dangerous than this one of dragonkin) but the same mindless rage and sentimental mindset (lost wife and child... even though that child was unborn yet) and if he caused destruction of the party (read: T.P.K.) I would've said "It was fun while it lasted"
At the same time I do agree with the house rules stating "Reckless actions at the expense of the group will not be rewarded".
I do hope that 's sacrifice will be rewarded even though it could've been one of them nameless mules instead of Beast. For Nacesh it is just that-- a nameless mule-- but for me, the player it's a great sacrifice on her behalf and if we were playing hero points I'd lobby for her to get one for effectively "overcoming" (if not winning) the encounter for the party.
Speaking of same house rules section; I apologise for being absent for so long, even though I was back to the games I DM. I do agree with having a reduced share of XP but at the same time I'd say at the benefit of the whole party.
I may be banging at open doors but I recommend whatever my character doesn't receive to be distributed among the rest of the characters. E.g.
900xp for 5 shares = 180 xp each;
same 900xp for 4.5 shares = 4x200 (active players) + 100 xp (DMPC).
Cheers and nice to be back