Ooc - damn, nice roll! I'm going along with it because A) nice roll B) the Mind Trick ability states the "suggestion" can't obviously harm the individual, never mind the two trying to kill him.
Shunna takes a chance in brief lull in the fighting to use the Force. The guard bends to the will of the Force. He lowers his pistol and with a blank expression states, "I will help you all escape this place."
The Zabrak is about to take another stab at the guard but is shocked by the guard's sudden change of demeanor... He turns to Shunna and says,
"What the blackhole! We should just kill him!"
Ooc - Shunna beat his Will save so badly that he thinks he's your best friend since childhood... Do with him as you please.
"My plan to escape has gotten us further than any plan you've come up with," Shunna replies calmly but sternly to the Zabrak. "And my plan does not include slaughtering all who get in our way. We will avoid killing anyone, including the guards, unless it is absolutely necessary."
With that being said, Shunna looks to the others and adds, "Check all the guards. Treat any life threatening injures. Quickly!"
[OoC: How badly is everyone hurt? (the Zabrak?) Whomever is hurt the worst, she will attend to. ]
To the guard, Shunna will ask, "Is it safe to go into the locker room? Are our possessions stored in there?
When there's a moment she will ask Talz, "Who are you? How were you caught?"
"Okay okay quit your gloating." The Zabrak winces in pain. "So what do we do about that?" He gestures with the bloody shiv to the Talz, who's holding a blaster with a confused look on his face.
The Drall and Shunna were the only ones not injured during the fight, but the Gamorean, Zabrak, and Drall go to help the others and collect weapons. "Is it safe?" Comes a meek voice from the slave chamber. It's the dad, still dressed in a guard uniform and he's peeking into the room.
Seeing another guard pop his head into the room, the Talz shoots instinctually. A blaster bolt explodes right next to the dad's hand. "Don't shoot, don't shoot, I'm with them!" The Talz simply shrugs. (oops)
The guard nods in agreement to Shunna. "It's safe, we keep the slaves... I mean your possessions in here until they're processed." He then leads you into the guard room. Passing through the threshold, Shunna sees a desk area for a security guard to monitor the slave cells and other areas of the facility. Instead of monitoring the cameras however, this guard still had a holo recording running of two female twileks engaged in erotic behavior. Beyond the guard desk is a long hall, approximately 30 meters long. On each side of the hall are bins and shelves with various assortments of personal affects. There is also a locked weapons locker, but you quickly get the key. Inside are 5 blaster carbines and 10 pistols. Shunna is drawn to a certain shelf where she finds her lightsaber. (assume you are able to find enough equipment to replace the ones stolen from you by the pirates)
Returning to the rest of the group, they tell Shunna how injured everyone is:
Zabrak - -10hp (injured but still ready to fight)
Quarren - dead
Gran - -2 steps on the condition track (-20hp) (severe wound)
Gamorean - -14hp (injured but still ready to fight
Talz - ? (Injured but seems very resilient)
The Talz explains, "Chee ka p'zil muzmarcha pooka bing pa wa snoiget..." You have no idea what he's saying.
[OoC1: Now that combat is over, do I get all my powers back? ]
[OoC2: Does Shunna know anything about the Talz? Personally, I've watched the Clone Wars episode where Anikan and Obi Wan had to help a young senator gather the courage to negotiate a peace treaty with the Talz. So I know they aren't a race predisposed to evil. They are just primitive and misunderstood. In any case, as a Jedi, I'm not going to automatically distrust a scary looking race.]
Shunna keeps a respectful distance from the Talz while she sees to people's wounds. She will find out if any of the prisoners were a doctor or knows first aid and put them to work. If they don't...
[OoC3: Can I take 10 on my treat wounds? I have a Treat Injury of 5. Taking 10 will give me 15 +2 for a med kit = 17. To Treat injury you need a DC15. So they would get back 1 hit point per level +1 hit point for each point over the DC which is +2.]
"I never gloat," Shunna replies, almost annoyed that she would even have to correct the Zabrek again. "I am simply trying to get us out of here without inflicting undue harm. Think of it this way, they can get slaves anywhere, but if we slaughter everyone in our path then there will be a greater likelihood we will be hunted down out of revenge."
To the guard, "In which direction is the quickest and safest way out of this place?"
(11-11-2016, 05:11 AM)Shunna Maza Wrote: [ -> ][OoC1: Now that combat is over, do I get all my powers back? ]
[OoC2: Does Shunna know anything about the Talz? Personally, I've watched the Clone Wars episode where Anikan and Obi Wan had to help a young senator gather the courage to negotiate a peace treaty with the Talz. So I know they aren't a race predisposed to evil. They are just primitive and misunderstood. In any case, as a Jedi, I'm not going to automatically distrust a scary looking race.]
Shunna keeps a respectful distance from the Talz while she sees to people's wounds. She will find out if any of the prisoners were a doctor or knows first aid and put them to work. If they don't...
[OoC3: Can I take 10 on my treat wounds? I have a Treat Injury of 5. Taking 10 will give me 15 +2 for a med kit = 17. To Treat injury you need a DC15. So they would get back 1 hit point per level +1 hit point for each point over the DC which is +2.]
"I never gloat," Shunna replies, almost annoyed that she would even have to correct the Zabrek again. "I am simply trying to get us out of here without inflicting undue harm. Think of it this way, they can get slaves anywhere, but if we slaughter everyone in our path then there will be a greater likelihood we will be hunted down out of revenge."
To the guard, "In which direction is the quickest and safest way out of this place?"
Ooc1 Your powers are returned
Ooc2 Shunna only knows common knowledge of the Talz species. They are relatively new to space travel, a tribal species from a cold planet with primitive technology. This one looks as strong as a Wookie.
Ooc3 You can absolutely take 10 on Treat Injury.
"Well, what's your plan once we escape from here? Do you even know where here is?" The Zabrak winces as one of the other prisoners treats his wound.
"Watch it!"
The Guard, being as cooperative as ever, points towards the larger doors. "That way. There is a long corridor which leads to the guards quarters. From there, there is a path that leads to the station above."
There are no doctors among the prisoners but a few step up to help treat the wounded. (I assume you let the prisoners back out of their cells?)
Shunna does what she can for the Gran, being the most severely wounded, she manages to stop the bleeding and prevent his death. It would seem though that any more fighting for him is out of the question. The Zabrak and Gamorean are being treated by the other prisoners when a slight tremor is felt throughout the cavern. There is a moment of silence and dust gently falls from the rocky ceiling.
"Uh, what was that?" Says the Zabrak.
Feeling the tremor gives Shunna pause. Was this a good thing or a bad thing, she thinks to herself.
Concentrating upon the explosion, Shunna uses the force to peer through barriers to try to see what it was that caused the explosion. She will also take the time to notice any nearby guards.
[OoC: Taking 10 on UTF 13; Result: 23; Needed DC 20 to ignore total cover. (swift action)
Take 10 on Perception 10; Result 20; Opposed by their stealth which I doubt they are using; Perception base DC depends upon the size of the object. Large is base DC0 +/-5 for each size difference. Every 10 squares adds +5 to the DC; Example: Can see a Large object (base DC 0) +5dc per 10 squares to reach DC 20 = 40 squares away; Medium object (base DC 5) +5dc per 10 squares to reach DC 20 = 30 squares; Small object (base DC 10) +5 per 10 squares to reach DC 20 is 20 squares. etc)
When the Zabrek asks if she knows where we are, she replies by looking at her friendly guard and asks, "Where are we?" After the guard answers she smiles at the Zabrek and adds, "Where he said."
Shunna will enter the locker room alone and then closes her eyes. Reaching out with the force, she feels something tugging at her thoughts. Tilting her head slightly, Shunna focus in on what was drawing her attention. Suddenly [UTF: Move light object] an object flies off the shelf and Shunna catches it in her hand. Looking down she sees her stolen lightsaber.
"There you are," Shunna whispers to herself. She quickly stashes the hilt into the hidden compartment in her sleeve and then gathers her things.
[OoC2: Shunna has a Blaster Pistol and a Blaster Carbine with 4 energy cells each. On her sheet she also has a long range commlink and a glow rod. Does she find all these objects? She also likely had med kits on her person as well.]
After finding her equipment, Shunna will step out of the locker room to address the prisoners, "If any of you know how to shoot a gun, you need to grab a weapon out of the locker room. Those of you who don't, we don't want you accidently shooting one of us so stay back out of the way."
Shunna summons the Force, feeling with her mind what is beyond the large double doors and outward, outward. She senses the presence of 9 beings... Shunna gets the sense that there is a long corridor that reaches an expansion...
The guard replies to her question. "We are in the illegal mines below the station on the Rock. A large asteroid in a densely packed asteroid field near the Klamath Sector."
Ooc - there was only one med kit in the guard's office. It is already being used to aid the injured strike team. The tremor felt like a large explosion in the distance.
There are more than enough volunteers to accept the weapons. Chief among them is the Bothan you met earlier.
[OoC: How is the Zabrek's wounds? If he is still really hurt she might have to use the force to cure him.]
Shunna will look at her guard and says, "If we encounter any guards, will it look suspicious at all for you to be escorting a few slaves from this area?" Whatever the answer, it didn't matter too much, since they had to escape regardless if it looked suspicious. She really just needed to know what was the chance of taking other guards by surprise.
While making sure that everyone who knows how to use a pistol has one, she will remind them to keep their voices down and to keep the children and people without weapons back, out of harms way.
Shunna will then put her weapon away and approach the Talz with her hands open to show she means it no harm. She points to herself and says, "Shunna." Doing this a few times, she then carefully points to the Talz and asks, "You?" If he seems receptive she gently points at his wounds and carefully steps toward him to have a look at how bad they are.
While Shunna was busy, the short Drall went scurrying through the wounded and is a surprisingly effective medic..
Zabrak - Fully healed, cannot be healed with first aid again for 24 hours
Quarren - still dead
Gran - Fully healed, cannot be healed with first aid again for 24 hours
Gamorean - Fully healed
Talz - 22/40
Shunna will look at her guard and says, "If we encounter any guards, will it look suspicious at all for you to be escorting a few slaves from this area?"
"Yes, I don't have the required authorization code and I would require more guards." The guard responds to Shunna's question.
Shunna approaches the Talz and after going through her efforts to communicate he slowly says, "Njon-Izan," and points to himself. Njon tries to stop you from talking and points to his head and nods. He points to his mouth then to your ears and shakes his head. Shunna finds it a bit difficult to see his wounds through his thick fur but they appear to be mostly bruises with a few ion blast marks and a blaster wound. The Drall approaches you both with a med kit, found among the guard supplies. "I can help him, I was studying to be a doctor before I ended up here. My name is Nerghon." The little Drall seems like a child compared to the towering Talz. Nerghon cranes his neck to look Njon-Izan in the eyes. "Excuse me, would you mind sitting down so I may treat your injuries?" The Talz complies to the request and the little Nerghon proceeds to treat the Talz's wounds. (+12 hp)
Everyone is ready. All who could be healed are healed and weapons are distributed....
Shunna's senses alert her to danger from within the slave pen a few seconds before the lift that leads to the mines below rises and the cage door opens... Screams erupt as prisoners run and ion blaster fire streams forth from the lift. "Back to your cells you worthless filth!" A deep voice yells.
Ooc - roll initiative. I will post another map asap.
Initiative: 1d20+9,
Result 19
"Shunna watches the Talz attempt to communicate then replies, "So you can understand me but you can't speak Basic." If she interpreted the Talz correctly, she continues, "Well that makes communication a little bit easier. This individual [The Drall] and I will attempt to heal you." Once the Drall applies his medical training, Shunna asks him to go supervise the other people receiving first aid. When he leaves, she says to the Talz quietly, "I have a bit of skill in first aid too. So just close your eyes -all four of them- and I will see if I can help." If he does what she asks, she will use the Talz body to block what she is doing and concentrates.
[Standard Action: Vitality Transfer (pg-100):
[1d20+13], Result: 31!!!; The Talz gets x4 his level in hit points returned. Shunna will use a Force Point so she doesn't take half the damage (rounded down.) She will then use a full round action to recover the Power by using the talent, Force Focus. ]
When Shunna's senses alert her to danger, she will attempt to take cover from the Ion Blasters and drag anyone close to her behind cover with her.