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(01-29-2018, 06:29 AM)Zain Wrote: [ -> ]Ok Marvel, I'll make you a deal.  Let's swap our ability scores and see if you feel the same way.

I'm sorry if I somehow offended or upset you with my question.  It doesn't matter to me if you reroll but it is MiB's decision if you do.  Personally I don't like rolling for stats because there's usually at least someone who rolls very well and someone who rolls poorly.  This obviously can cause hard feelings.  Despite the flaws of the point buy system such as creating similar stat-ed characters it was more fair.  As I said, I don't care if MiB allows you to reroll but I believe the Cavalier only rolled once (using the reroll 1's option) and had to raise his stats to meet his requirements.  It's only fair if you reroll stats for a third time that he also is allowed to reroll if he wants to.
If it doesn’t matter to you, then why bring it up in the first place?
(01-29-2018, 07:41 AM)Zain Wrote: [ -> ]If it doesn’t matter to you, then why bring it up in the first place?

I thought it was obvious...

Quote:was there a misunderstanding with what he said about raising stats?

I have been trying to assist players with 1st edition character generation and I was attempting to clear up any possible misunderstanding with MiB's last post.  You suddenly rolling again and asking what order you can arrange your stats in seemed odd after MiB mad no mention of rerolling stats, only raising stats.  So I assumed you had misread or misunderstood what he was saying.
So your cool with swapping me stats then, right?
I believe in fairness and would be cool with everyone sharing my stats.  Unfortunately that's not how it works, unless MiB says so. 

Anyways, I'm not going to continue explaining that I was attempting to clear up a possible misunderstanding.
Alright. I think we can let this conversation come to an end. Let's not prolong a simple understanding. Yes, I did say re-roll if it still wasn't a viable character. Just point it out next time there is a question rather than raising a tiff.

Fighters don't lose specialization when multi-classed.
Sorry for being away, busy weekend. I still have to pick cantrips and gear, then I should be finished.
Everybody ok?
Sorry, I planned to work on my character this weekend but I was sick and attached to the toilet for Fri and Sat. Then Sunday I was suddenly called to work.

I don't think I have a lot to do, though. But I'm not sure what armor I should start with. I can use any type but I'm feeling a little ambivalent about Field Plate and Full Plate.

Sent from my SM-N950W using Tapatalk
Please, you could have finished from there.  Wink

Have some random treasure to make you feel better.  Select an armor, two weapons, and whatever misc. that can be carried on your person.  

Spell Scroll (Cleric: Animate Dead Monsters, Silence, 15' Radius, Commune, Quest), Spell Scroll (Cleric: Forbiddance, Dispel Magic, Aerial Servant, Commune, Forbiddance, Control Weather), Spell Scroll (Cleric: Remove Paralysis, Neutralize Poison)
Scroll of Protection - Lycanthropes - All Lycanthropes, Spell Scroll (Mage: Mordenkainen's Lucubration, Vocalize, Power Word, Blind, Jump, Mass Charm, Repulsion)
Potion of Human Control - Humanoids, Scroll of Protection - Magic, Philter of Persuasiveness, Wand of Metal and Mineral Detection, Scroll of Protection - Weapons, Magical Blunt
Deck of Illusions, Potion of Climbing, Potion of Vitality, Oil of Impact
Potion of Invisibility, Scroll of Protection - Lycanthropes - All Lycanthropes, Leather Armor +2
Potion of Water Breathing, Ring of Invisibility
Oil of Slipperiness
Elixir of Health
Potion of Vitality
Potion of Polymorph (Self)
Potion of Plant Control
Oil of Fiery Burning
Potion of Rainbow Hues
Oil of Disenchantment
Potion of Sweet Water
Philter of Love
Potion of Levitation
Potion of Delusion
Fire Breath
Potion of Animal Control - Avian
Potion of Polymorph (Self)
Potion of Healing
Potion of Speed
Potion of Delusion
Potion of Polymorph (Self)
Potion of Invisibility
Potion of Healing
Philter of Love
Oil of Disenchantment
Potion of Polymorph (Self)
Potion of Undead Control - Zombies
Oil of Disenchantment
Oil of Elemental Invulnerability
Potion of Fire Resistance
Spell Scroll (Mage: Sleep, Levitate, Sequester, Wall of Fire, Suggestion)
Spell Scroll (Mage: Leomund's Tiny Hut, Haste, Otiluke's Freezing Sphere, Disintegrate, Extension II, Message)
Scroll of Protection - Weapons, Non-magic Missile
Scroll of Protection - Weapons, Magical Missile
Scroll of Protection - Possession
Spell Scroll (Mage: Glassteel, Enchant An Item, Legend Lore, Read Magic)
Scroll of Protection - Cold
Spell Scroll (Mage: Magic Mirror)
Scroll of Protection - Undead - Skeletons
Spell Scroll (Mage: Dig, Massmorph, Clairvoyance)
Scroll of Protection - Petrification
Spell Scroll (Mage: Continual Light, Enchanted Weapon, Dolor, Project Image, Guards and Wards)
Spell Scroll (Cleric: Aid)
Spell Scroll (Cleric: Abjure, Resist Cold)
Spell Scroll (Mage: Succor)
Scroll of Protection - Traps
Scroll of Protection - Water
Ring of Regeneration
Ring of Protection +1
Ring of Shooting Stars
Ring of Feather Falling
Ring of Sustenance
Ring of Jumping
Ring of Animal Friendship
Ring of Shooting Stars
Ring of Water Walking
Staff-Mace
Wand of Magic Missiles
Wand of Lightning Bolts
Wand of Illusion
Rod of Cancellation
Wand of Size Alteration
Wand of Metal and Mineral Detection
Staff of the Serpent
Wand of Metal and Mineral Detection
Deck of Many Things
Bracers of Defense [AC 5]
Manual of Golems - Flesh
Instrument of the Bards - Ollamh Harp
Boat, Folding
Scarab of Enraging Enemies
Scarab of Death
Sovereign Glue
Robe of Useful Items [10 100gp Gems, 2 x Dagger, Ladder, 2 x Lantern, 2 x Mirror, Pit, 2 x Pole, 2 x Rope, 2 x Sack, Silver Coffer]
Iron Flask
Shield +1
Splint Mail +2
Elfin Chain Mail +1
Shield +2
Plate Armor, Full +2
Leather Armor +1
Studded Leather +1
Plate Mail +1
Plate Mail +1
Flail +2
Dart +2, 2-8
Knife +2
Dagger +1, +2 vs. creatures smaller than man-sized
Scimitar of Speed +4
Spear +2
Bolt +2, 2-20
Flail +2
Spear, Cursed Backbiter
Battle Axe +2
Sword +1, Cursed
Sword +1
Sword +1
Sword +1
Sword +1, +4 vs. reptiles
Sword -2, Cursed
Sword +2, Giant Slayer
Sword +2, Short, Quickness
Sword +4
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