RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


A Rude Awakening
#71
Eloric focused on the lizard man who just fell and tried to Soothe his wounds.  Then he Psi Burst the monster attacking the feisty elf. 

(Action 1 & 2 - Casting Soothe, favored spell, upcast to level 2 on Merika. He gains +2 to mental effect for 1 min.)
(Action 3 - Psi Burst 2d4 dmg w/ basic Reflex save on Stalker 6.)

Soothe Healing: 2d10+8 = 19
Psi Burst Damage: 2d4 = 6
Quote this message in a reply
#72
"Help out our elf friend would you my dear?" Cade yells out to the raptor, pointing at the beast engaged with Cutter. Aquila circles around the aberration with a dark glint in her eyes before leaping at her prey but the creature was faster, pulling back out of harms reach. It did need to split it's attention across two targets however as Cutter and the dinosaur surrounded it.

To help them out, the little halfling called on his connection to nature to summon nature's wrath. The building darkened for a moment before BOOM! A deafening crash and blinding light lit it back up as lightning struck the stalker.

Actions:
Cade:
1st: Command Animal. 2 Actions to Aquila

2nd & 3rd: Cast Thunderstrike. Basic Reflex save on Stalker 6 for 10 electricity damage and 4 sonic damage

Aquila:
1st: Stride
2nd: Strike (jaws). 1d20+11=14 Miss.
Quote this message in a reply
#73
Benji dispelled the Illusory bramble then sent needles flying into the Faceless Stalker near Khaymen.

Robsen calmed himself and with zenlike aim fired three arrows rapidly, 2 of course struck. 1 missed and went into the wall snapping. The force of the arrows caused him to go backwards into the wall next to the broken arrows.

Khaymen sliced open the arm of the stalker Benji had struck with his needles

Merikas breathing normalized and the blood stopped flowing out of him

Eloric looked at Merika and touched his temple and the wounds began to close and a calm came over Merika as he opened his eyes laying there. Then caused  a blast of force to hit the the Stalker facing Cutter. It was now he noticed how rubbery their skin was and how it flexed with the bludgeoning damage the burst caused and realized thats why he wasnt hurting them as much.

Cutter started to roll behind the Stalker Eloric had just hit with a burst of force energy. but the creature stepped into the roll and caused him to jump to his feat blade slashing. He did cut the stalker and saw bluish blood leaking from the slice. Chip chittered away clinging to his back.

Cade ordered Aquila to flank the Stalker making it off guard to Cutters attacks. then caused an explosion of electrical energy comple with a sonic boom to strike the Stalker between Cutter and Aquila. The Creature blinked and covered its ears and glanced at Cade. but appeared unhurt by the spell ((crit save))

Attacking Khaymen the Stalker facing him tried to grab him with its left clawed hand  which sunk into his side, and the other claw sunk into his shoulder grabbing him. the claws puncturing him. Held so, the Stalkers tongue came out and it had three sharp hardened prongs on the end and it tried to stick the tongue into Khaymen who squirmed and avoided it.

The other ignored Aquila and Cutter and moved to the Halfling. and lashed out woth those long claws. slashing him once.















Initiative

31 Benj 
31 Robsen Tracking Arrows: 33/26 7 lost
29 Khaymen
27 Merika +2 vs Mental 10R
26 Eloric Psi Shield Raised +1 AC
19 Cutter +2 vs Mental 9R
19 Chip
18 Cade Shield Raised +1 AC
18 Aquila 
18 Stalkers (x2)

Inspire Courage Lingering Composition +1 to Hit, Damage and fear saves. will last 1r remaining

Its 7' from the walkway to the floor. If theres an object on the map, it makes that square Difficult terrain.

There is no room beneath the walkways

Benji Copperclaw AC:21 HP:42/42 Saves: FO:+7 RE:+11 WL:+8 Perception:+8 CDC:20 SDC:20
4th Bard (Maestro) M Kobold (Copper)  Archetype: Sorcerer {Draconic}
Resistances: n/a Immunities: n/a Reactions: Eat Fire (fire resist 5), Counter Performance Hero Points: 1

Cade Fallenleaf AC:21 HP:30/42 Saves: FO:+9 RE:+11 WL:+12 Perception:+12 CDC:20 SDC:20
4th Druid (Animal Order) M Halfling (Wildwood) (Otherworldly Mission) Archetype: Geomancer Dedication
Resistances: n/a Immunities: n/a Reactions: Shield Block, Spore Shield Break Hero Points: 1

Aquila AC:20 HP:27/42 Saves: FO:+11 RE:+12 WL:+10 Perception:+10 CDC: n/a SDC: n/a
Mature Dromasaur Animal Companion
Resistances: n/a Immunities: n/a Reactions: n/a 

Cutter AC:21 HP: 22/42 Saves: FO:+7 RE:+12 WL:+9 Perception:+9 CDC:20 SDC:19
4th Rogue (Thief) M Elf (Woodland) {Criminal}  Archetype: Wizard {Battlemagic}
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 1 

Chip AC:21 HP:20/20 Saves: FO:+7 RE:+12 WL:+9 Perception:+7 
4th Familiar  M Spider Monkey  
Resistances: n/a Immunities: n/a Reactions: none 

Eloric AC:18 HP:36/36 Saves: FO:+7 RE:+8 WL:+8 Perception:+6 +2 Initiative CDC:18 SDC:20
4th Psychic (Conscious: Distant Grasp/Sub: Wandering Reverie) M Human (Nephilim) (Dauntless)  Archetype: Chronoskimmer Dedication 
Resistances: n/a Immunities: n/a Reactions: Turn Back The Clock, Indomitable Act Hero Points: 1 

Khayman AC:21 HP:16/52 Saves: FO:+9 RE:+12 WL:+9 Perception:+9  +2 to Initiative CDC:20 SDC:n/a
4th Rogue (Thief) M Human (Versatile) (Martial Disciple)  Archetype: Gunslinger
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 1 

Merika'arme AC:21 HP:9/48 Saves: FO:+8 RE:+11 WL:+9 Perception:+7 CDC:20 SDC:19
4th Monk  M Lizardfolk (Frilled Lizard) (Discarded Duplicate)  Archetype: Rogue 
Resistances: n/a Immunities: n/a Reactions: Stand Still Hero Points: 1 

Robsen AC:21 HP:26/54 Saves: FO:+10 RE:+12 WL:+10 Perception:+10 +2 to Initiative CDC:20 SDC: n/a
4th Ranger (Precision) M Elf (Woodland) (Hunter)  Archetype: Archer Dedication 
Resistances: n/a Immunities: n/a Reactions: none Hero Points: 0 


vs

Stalker (x2) AC:21 HP: 32/60,  Dead, Dead, Dead, Dead, 46/60 Saves: FO:+9 RE:+9 WL:+12 Perception:+10 CDC:19
4 Aberration  (Thug) Resistance: Bludgeoning 5 Immunities: +2 save to Auditory and visual saves.
Quote this message in a reply
#74
Acrobatics Tumble Through: 1d20+12 28
Main Gauche attack: 1d20+11 15
Rapier attack: 1d20+7 19

Hissing in pain, the Wanderer tumbled past the stalker twisting his body to come up behind the creature, his blades flashing in a viscous display that missed the creature entirely. 

Actions: 
1: Tumble through
2: Main Gauche attack (missed)
3: Rapier attack (missed)
Quote this message in a reply
#75
When the creature turned and went after the druid, Cutter was hot on it's heels. As it stopped to swing at the Hafling Cutter's rapier slid into it's back seconds later' The creature lurched in pain causing the elf to miss his second swing.


Actions
1 stride
2 strike
3 strike


(1st strike 1d20+13=21) hit
(Damage 3d6+5=18)
( 2 nd strike 1d20+9=17) miss
Quote this message in a reply
#76
Merika groans as he slowly stands to his feet. He feels a bit unsteady on his feet, but shaking his head the lizardfolk glares at the Stalker blood dripping from his wounds. He misses with both claw strikes but grumbles.


Actions
1: Standing up
2: Attack: 1d20+12=15
3: Attack: 1d20+8=11
Quote this message in a reply
#77
Benji moved next to Eloric and fired off another arc of electricity at the two remaining aberrations. Nothing like the smell of electrical burns in the morning!

Action 1: Step next to Eloric
Action 2+3: Electric Arc 1: 3d4+1 4 Aberration near Khayman
Electic Arc 2: 3d4+1 8 Aberration near Cutter
Quote this message in a reply
#78
Robsen pivots and views the fight below him, selecting the wounded stalker as his new prey, takes another deep breath and fires three arrows in quick succession at his selected target. His three arrows whistle down upon his foe hitting it in the chest with 3 meaty thuds, making the creature suddenly look like a macabre pincushion!

Actions:
1. Precise Comp Longbow Shot Attack Action: Precise Comp Longbow Attack =[1d20+11]=19+11=30 + 1 (Bard) = 31 (Crit Hit!), Precise Comp Longbow Damage =[2d8+1]=7+1=8 x 3 = 16 + 1 (Bard) = 17 Damage!
2. 2nd Comp Longbow Attack Action: 2nd Comp Longbow Attack =[1d20+6]=12+6=18 + 2 (Hunter's Aim) + 1 (Bard) = 21 (Hit!), Comp. Longbow Damage =[1d8+1]=4+1=5 + 1 (Bard) = 6 Damage.
3. 3rd Comp Longbow Attack Action: 3rd Comp. Longbow Attack =[1d20+1]=20+1=21 + 1 (Bard) = 22 (Hit!), Comp. Longbow Damage =[1d8+1]=3+1=4 + 1 (Bard) = 5 Damage.
Quote this message in a reply
#79
Eloric hits sends a soothing heal to Khayman and sent a psi burst to another stalker, this time make sure the damage was to the creatures mind and not its body.  That's what he got for drinking so much wine before the battle. 

(Action 1 & 2 - Casting Soothe on Khayman.)
(Action 3 - Psi Burst on Stalker 6, Mind shifted damage type to Mental w/ basic Will save.)


Soothe Healing: 1d10+4 = 10
Psi Burst Mental Damage: 2d4 = 4
Quote this message in a reply
#80
"Oww!" Cade yells as he's slashed by the stalker, "that's not nice!"

The druid calls on nature to restrain his foe so that he might slip out of its reach.

A large vine suddenly grows from underneath the creature, wrapping it up and restricting it's movement.

Grinning as he held his hand to his wound, Cade skipped away from it as fast as his legs could carry him.

Aquila shrieked when Cade was slashed and she dashed through the battle to assist Cutter in taking down the vine wrapped foe.

Actions:
Cade:
1st and 2nd: Tangle Vine on Stalker 6
. 1d20+11=18 Miss. Hero point re-roll 1d20+11=28 Hit. The target takes a –10-foot circumstance penalty to its Speeds for 2 rounds. It can attempt to Escape against your spell DC to remove the penalty.
3rd: Stride

Aquila:
1st: Stride (Mature Animal Companion's get one action if they're not commanded)
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
1 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.