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[IC] The Old Sycamore
#71
Yeah, she was...he was? They were?
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#72
(08-09-2020, 03:35 PM)DM Dougfan Wrote: Yeah, she was...he was?  They were?

She

I had to change the position of the illusion because you updated the measuring tool.  So now the illusion is 50' away.
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#73
Tushoue uses his Martial Flexibility to gain Improved Initiative. He is following Valdi.
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#74
Moved Valdi's token to directly in front of the mouth, because he moved out to look for targets then dropped prone, hopng to make a smaller target.
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#75
There is a surprised sound, then a sudden burst of rushed conversation in a language that sounds like it was crafted in a sewer, then the pitter-patter of tiny feet running away into the bowels of the sycamore. And then a small, ugly, blue-skinned creature stumbles out into view, as if pushed. It's a squat, wrinkled humanoid that is mostly head and puffy face that is currently wedged into the centipede-infested ground. The centipedes do not seem bothered by it.

[[Map updated]]
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#76
[OoC} I don't see any new critters on the map, where are we seeing this thing?
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#77
[[Strange...try again?]]
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#78
Sometimes you need to refresh the Roll20 page.  I'm at work so I can't really log onto Roll20 to check.

Dm Dougfan, you were having trouble with seeing the House Rules thread in my game. Did Spiral tell you how to possibly fix that?  By going into your settings and changing the age of threads you can view?  He said you didn't have your settings set to view threads, from the beginning. So it was blocking posts created before a certain date.
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#79
I ca see 4 kobold like figures by the brawler to tbe west of vidar, 1just east of Vidar and 1North of Vidar and his brother, I am I missing any?
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#80
I see the new token, look for my token then straight north into the tree opening. It is the goblin token.

Since the creature appears non-threatening Valdi clims to his feet, then approacheds to within 10' feet of the creature, hoping the others follow. Once within 10 feet he will lightly tap it with his bardiche, not to attack, just to get it to look up. He will try to greet it in Common, then dwarven, to see if it responds.
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ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.