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[IC] Black Hills Caves: Exploration Day 2
(12-01-2021, 03:15 AM)GM Marvel Wrote: [OoC: Ok, so this might confuse some people but trust the process... ]

[OoC2:  The more I look at this, the more it looks like you might have taken 4 rounds of actions.]
Post #761: http://forums.rpgaddicts.com/showthread....7#pid55897; [Perception and rapier]
Post #772: http://forums.rpgaddicts.com/showthread....5#pid56025We are starting here! Fighting Defensively
Post #780: http://forums.rpgaddicts.com/showthread....3#pid56053; Hop-up and move
Post #782: http://forums.rpgaddicts.com/showthread....3#pid56053; Arrows

[OOC: I'm also confused so I summarized the actions below. The rapier attack + 5ft. step was a different action so Eva really had a free move action in the current round.
I think it's three rounds of actions not four. 

1st round (finished):
- Eva rapier # miss, 5ft., + perception (Most Perception checks are reactive, made in response to observable stimulus.)
- Robot - slam # hit+miss
- Cyn reload + touch attack # hit
- E10 move + nunchaku # miss
- Gurkagh club # miss
- Reawyn longspear # miss

2nd round (current):
- Eva rapier Fighting Defensively (standard action) # miss + hop-up (move action, 30') (An Acrobatics check is made as part of another action or as a reaction to a situation.) + Robot's AOO
- Robot # miss + hit
- Cyn - critical - http://forums.rpgaddicts.com/showthread....2#pid56112
- E10 - AC19 - http://forums.rpgaddicts.com/showthread....5#pid56115
- Gurkagh - ???
- Reawyn - ???

3rd round (next): 
- Eva - http://forums.rpgaddicts.com/showthread....3#pid56103
- Robot

]

In my opinion everything was fine until this post: http://forums.rpgaddicts.com/showthread....3#pid56093
We have finished a round and started a new one but now it's not Eva's and Robot's turn but everyone else should react first.
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RE: Black Hills Caves: Exploration Day 2 - by Eva Morningtide - 12-01-2021, 08:26 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.