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Character Creation/ Applications
#40
Sorry about being so negligent.  

So, cantrips.  I wanted to include them somehow.  Wasting a 1st level spell slot to use them is one way.  After looking them all over, it's all pretty much fluff.  I think just letting you pick your max in cantrips and letting you use them at-will won't hurt game balance at all.  

Go ahead and roll to see what spells you know for each level.  

The errata seems legit.  If you're using anything from it, just make a note of it on your sheet because I will forget.  

So I'm sticking with the rules for the most part.  Generally I'll pull out speed factors when it could matter, but I don't use them much since it's a pain.  I do use the bonus weapons vs. AC chart since it gives reasons to use something other than a long sword.  i have the handy combat computer wheel from Dragon to keep it easy.   If anyone wants to see combat broken down in an easy to understand format, look up ADDICT.  There is also a really scary looking flow chart out there.  

So, anybody hear anything from our firefighter?  I don't want to shut the door on him if he's still interested.
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Messages In This Thread
Character Creation/ Applications - by GM Marvel - 12-31-2017, 11:00 PM
RE: Character Creation/ Applications - by Man in Black - 01-20-2018, 09:33 AM
RE: Character Creation/ Applications - by Zain - 01-25-2018, 11:50 PM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 01:58 AM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 06:10 AM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 06:35 AM
RE: Character Creation/ Applications - by Zain - 01-26-2018, 03:02 PM
RE: Character Creation/ Applications - by Zain - 01-27-2018, 12:02 PM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 02:37 AM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 06:29 AM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 07:41 AM
RE: Character Creation/ Applications - by Zain - 01-29-2018, 08:07 AM
RE: Character Creation/ Applications - by Rhodric - 07-29-2020, 09:46 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.