01-17-2018, 11:38 AM
Speed factors and casting times were one of the big advantages to smaller weapons and lower level spells. It's what made magic missile still a potent spell even at high levels. Remember there wasn't a lot of ways to increase weapon damage output, but spells just kept scaling.
1 turn = ten minutes, 1 round = 1 minute, segment = 6 seconds
so in-game time combat took literally ten times as long as 3.0/3.5/pathfinder
1 turn = ten minutes, 1 round = 1 minute, segment = 6 seconds
so in-game time combat took literally ten times as long as 3.0/3.5/pathfinder