07-16-2017, 03:29 AM
Creating a roguish sort of character.
Name: Ningalu Baal'urki
Race: to be determined.. will be consulting GM Marvel
If i reccall from Plothook. (yes I was there, and no this is NOT Mardak lol ) The rolling method was 4d6 7 times, drop the lowest and reroll 1s.
Took me forever to figure out the macro:
Attribute 1 [1d6r2] = 2+[1d6r2] = 4+[1d6r2] = 3+[1d6r2] = 3 == 10
Attribute 2 [1d6r2] = 4+[1d6r2] = 6+[1d6r2] = 3+[1d6r2] = 6 == 16
Attribute 3 [1d6r2] = 6+[1d6r2] = 2+[1d6r2] = 4+[1d6r2] = 2 == 12
Attribute 4 [1d6r2] = 6+[1d6r2] = 3+[1d6r2] = 2+[1d6r2] = 2 == 11
Attribute 5 [1d6r2] = 2+[1d6r2] = 4+[1d6r2] = 5+[1d6r2] = 3 == 12
Attribute 6 [1d6r2] = 2+[1d6r2] = 4+[1d6r2] = 3+[1d6r2] = 3 == 10
Attribute 7 [1d6r2] = 4+[1d6r2] = 5+[1d6r2] = 5+[1d6r2] = 6 == 16
And it redeems itself on the final roll. On par with the rrst of the group.
Stat array 16, 16, 12, 12, 11, 10 for a net bonus of +8
This gives me a starting point.
Name: Ningalu Baal'urki
Race: to be determined.. will be consulting GM Marvel
If i reccall from Plothook. (yes I was there, and no this is NOT Mardak lol ) The rolling method was 4d6 7 times, drop the lowest and reroll 1s.
Took me forever to figure out the macro:
Attribute 1 [1d6r2] = 2+[1d6r2] = 4+[1d6r2] = 3+[1d6r2] = 3 == 10
Attribute 2 [1d6r2] = 4+[1d6r2] = 6+[1d6r2] = 3+[1d6r2] = 6 == 16
Attribute 3 [1d6r2] = 6+[1d6r2] = 2+[1d6r2] = 4+[1d6r2] = 2 == 12
Attribute 4 [1d6r2] = 6+[1d6r2] = 3+[1d6r2] = 2+[1d6r2] = 2 == 11
Attribute 5 [1d6r2] = 2+[1d6r2] = 4+[1d6r2] = 5+[1d6r2] = 3 == 12
Attribute 6 [1d6r2] = 2+[1d6r2] = 4+[1d6r2] = 3+[1d6r2] = 3 == 10
Attribute 7 [1d6r2] = 4+[1d6r2] = 5+[1d6r2] = 5+[1d6r2] = 6 == 16
And it redeems itself on the final roll. On par with the rrst of the group.
Stat array 16, 16, 12, 12, 11, 10 for a net bonus of +8
This gives me a starting point.