06-26-2024, 01:20 PM
His heart racing from the adrenalin burst, the elf caught his breath and began following the east wall back into the larger cavern. He came to a place where he detected a flow of air and after looking at the wall he pushed a rock that looked cleaner than the rest and a doorway slid open with a tunnel heading east as far as he could see. He felt himself calming down. Chip stayed on his shoulder.
Eloric pulls his power from the plane of life and lashes at the ghoul priest and a white whip of energy strikes the creature tearing a wound open on its chest. then he causes a mystical shield to appear again.
Cade groans from the pain and backs around the corner. to where Aquila is.
3 arrows fired from Robsen, all passing the priest as his hands unsteady from the necromantic surge shook. Things were different in this realm
Benji rushed in, his hand forming into a claw and he plunged it deep into the chest of the ghoul, pulling the undead heart from the priest and dropping it to the ground. Where the priests body followed.
End combat.
Initiative
26(27) Glorkus -2 to will save/-1 to perception for 9R
23 Cutter Frightened 1
23 Chip
23 Eloric
23 Cade
23 Aquila
22 Robsen Arrow Tracking 34/24
22 Benji
14 Khaymen
12 Merika
The Ceiling height within the warren is 6' and treated as difficult terrain (2x movement and a -2 to attack) for those over 6 feet. It is total darkness within the warrens; except in the tunnel you are advancing down as the sunlight outside shows down the tunnel mouth. Cutter has a make-shift 'flashlight' that provides for dim light. All enemies within 20' (40' for Lowlight) of Cutter/Benji are considered 'concealed', needing a flat check of DC 5 to be able to attack them unless you have Darkvision.
Benji Copperclaw AC:21 HP: 31/42 Saves: FO:+7 RE:+11 WL:+8 Perception:+8 CDC:20 SDC:20
4th Bard (Maestro) M Kobold (Copper) Archetype: Sorcerer {Draconic}
Resistances: n/a Immunities: n/a Reactions: Eat Fire (fire resist 5), Counter Performance Hero Points: 2
Cade Fallenleaf AC:21 HP: 31/42 Saves: FO:+9 RE:+11 WL:+12 Perception:+12 CDC:20 SDC:20
4th Druid (Animal Order) M Halfling (Wildwood) (Otherworldly Mission) Archetype: Geomancer Dedication
Resistances: n/a Immunities: n/a Reactions: Shield Block, Spore Shield Break Hero Points: 1
Aquila AC:20 HP: 33/42 Saves: FO:+11 RE:+12 WL:+10 Perception:+10 CDC: n/a SDC: n/a
Mature Dromasaur Animal Companion
Resistances: n/a Immunities: n/a Reactions: n/a
Cutter AC:21 HP :42/42 Saves: FO:+7 RE:+12 WL:+9 Perception:+9 CDC:20 SDC:19
4th Rogue (Thief) M Elf (Woodland) {Criminal} Archetype: Wizard {Battlemagic}
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 0
Chip AC:21 HP:20/20 Saves: FO:+7 RE:+12 WL:+9 Perception:+7
4th Familiar M Spider Monkey
Resistances: n/a Immunities: n/a Reactions: none
Eloric AC:16 HP: 39/44 Saves: FO:+7, RE:+6, WL:+10, Perception:+8, Initiative:+0, CDC: 20, SDC: 20
4th Oracle (Mystery: Ancestor, Haunted), Male Human: (Nephilim) (Dauntless), Archetype: (Sorcerer, Imperial Bloodline)
Resistances: n/a, Immunities: n/a, Reactions: (Let's Try That Again, Indomitable Act), Hero Points: 1
Khayman AC:21 HP: 35/52 Saves: FO:+9 RE:+12 WL:+9 Perception:+9 +2 to Initiative CDC:20 SDC:n/a
4th Rogue (Thief) M Human (Versatile) (Martial Disciple) Archetype: Gunslinger
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 1
Merika'arme AC:21 HP: 38/48 Saves: FO:+8 RE:+11 WL:+9 Perception:+7 CDC:20 SDC:19
4th Monk M Lizardfolk (Frilled Lizard) (Discarded Duplicate) Archetype: Rogue
Resistances: n/a Immunities: n/a Reactions: Stand Still Hero Points: 2
Robsen AC:21 HP: 43/54 Saves: FO:+10 RE:+12 WL:+10 Perception:+10 +2 to Initiative CDC:20 SDC: n/a
4th Ranger (Precision) M Elf (Woodland) (Hunter) Archetype: Archer Dedication
Resistances: n/a Immunities: n/a Reactions: none Hero Points: 2
vs
Sickened 1 Condition: -1 to all checks (d20 rolls) and all your DC's (spell dc's class dc's etc) Cannot willingly ingest any potions or elixirs.
Can try to recover by spending an action retching Get Fort Save (DC:14 in this case) Success removes 1 level of sickened. Crit success 2 ranks.
Slowed 1- removes 1 action.
Eloric pulls his power from the plane of life and lashes at the ghoul priest and a white whip of energy strikes the creature tearing a wound open on its chest. then he causes a mystical shield to appear again.
Cade groans from the pain and backs around the corner. to where Aquila is.
3 arrows fired from Robsen, all passing the priest as his hands unsteady from the necromantic surge shook. Things were different in this realm
Benji rushed in, his hand forming into a claw and he plunged it deep into the chest of the ghoul, pulling the undead heart from the priest and dropping it to the ground. Where the priests body followed.
End combat.
Initiative
26(27) Glorkus -2 to will save/-1 to perception for 9R
23 Cutter Frightened 1
23 Chip
23 Eloric
23 Cade
23 Aquila
22 Robsen Arrow Tracking 34/24
22 Benji
14 Khaymen
12 Merika
The Ceiling height within the warren is 6' and treated as difficult terrain (2x movement and a -2 to attack) for those over 6 feet. It is total darkness within the warrens; except in the tunnel you are advancing down as the sunlight outside shows down the tunnel mouth. Cutter has a make-shift 'flashlight' that provides for dim light. All enemies within 20' (40' for Lowlight) of Cutter/Benji are considered 'concealed', needing a flat check of DC 5 to be able to attack them unless you have Darkvision.
Benji Copperclaw AC:21 HP: 31/42 Saves: FO:+7 RE:+11 WL:+8 Perception:+8 CDC:20 SDC:20
4th Bard (Maestro) M Kobold (Copper) Archetype: Sorcerer {Draconic}
Resistances: n/a Immunities: n/a Reactions: Eat Fire (fire resist 5), Counter Performance Hero Points: 2
Cade Fallenleaf AC:21 HP: 31/42 Saves: FO:+9 RE:+11 WL:+12 Perception:+12 CDC:20 SDC:20
4th Druid (Animal Order) M Halfling (Wildwood) (Otherworldly Mission) Archetype: Geomancer Dedication
Resistances: n/a Immunities: n/a Reactions: Shield Block, Spore Shield Break Hero Points: 1
Aquila AC:20 HP: 33/42 Saves: FO:+11 RE:+12 WL:+10 Perception:+10 CDC: n/a SDC: n/a
Mature Dromasaur Animal Companion
Resistances: n/a Immunities: n/a Reactions: n/a
Cutter AC:21 HP :42/42 Saves: FO:+7 RE:+12 WL:+9 Perception:+9 CDC:20 SDC:19
4th Rogue (Thief) M Elf (Woodland) {Criminal} Archetype: Wizard {Battlemagic}
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 0
Chip AC:21 HP:20/20 Saves: FO:+7 RE:+12 WL:+9 Perception:+7
4th Familiar M Spider Monkey
Resistances: n/a Immunities: n/a Reactions: none
Eloric AC:16 HP: 39/44 Saves: FO:+7, RE:+6, WL:+10, Perception:+8, Initiative:+0, CDC: 20, SDC: 20
4th Oracle (Mystery: Ancestor, Haunted), Male Human: (Nephilim) (Dauntless), Archetype: (Sorcerer, Imperial Bloodline)
Resistances: n/a, Immunities: n/a, Reactions: (Let's Try That Again, Indomitable Act), Hero Points: 1
Khayman AC:21 HP: 35/52 Saves: FO:+9 RE:+12 WL:+9 Perception:+9 +2 to Initiative CDC:20 SDC:n/a
4th Rogue (Thief) M Human (Versatile) (Martial Disciple) Archetype: Gunslinger
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 1
Merika'arme AC:21 HP: 38/48 Saves: FO:+8 RE:+11 WL:+9 Perception:+7 CDC:20 SDC:19
4th Monk M Lizardfolk (Frilled Lizard) (Discarded Duplicate) Archetype: Rogue
Resistances: n/a Immunities: n/a Reactions: Stand Still Hero Points: 2
Robsen AC:21 HP: 43/54 Saves: FO:+10 RE:+12 WL:+10 Perception:+10 +2 to Initiative CDC:20 SDC: n/a
4th Ranger (Precision) M Elf (Woodland) (Hunter) Archetype: Archer Dedication
Resistances: n/a Immunities: n/a Reactions: none Hero Points: 2
vs
Sickened 1 Condition: -1 to all checks (d20 rolls) and all your DC's (spell dc's class dc's etc) Cannot willingly ingest any potions or elixirs.
Can try to recover by spending an action retching Get Fort Save (DC:14 in this case) Success removes 1 level of sickened. Crit success 2 ranks.
Slowed 1- removes 1 action.