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[IC] Chapter 1-2: Tunnels of Hate
#28
Never the one to trust a strange door, Lugar does his usual inspection for traps. (Roll is in roll20, he doesn't want to wait to long for anymore spirits. If none are found he'll try opening the door)

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Messages In This Thread
Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-24-2015, 06:13 AM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-24-2015, 09:16 AM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-25-2015, 07:37 PM
RE: Chapter 1-2: Tunnels of Hate - by Lugar - 07-26-2015, 08:11 PM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-27-2015, 05:54 AM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-28-2015, 12:27 PM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-28-2015, 02:27 PM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-28-2015, 04:18 PM
RE: Chapter 1-2: Tunnels of Hate - by Lugar - 07-29-2015, 01:44 AM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-29-2015, 08:27 AM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-29-2015, 01:44 PM
RE: Chapter 1-2: Tunnels of Hate - by Lugar - 07-29-2015, 02:15 PM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-30-2015, 07:13 AM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-30-2015, 05:24 PM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-30-2015, 06:47 PM
Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-30-2015, 08:01 PM
RE: Chapter 1-2: Tunnels of Hate - by Lugar - 07-30-2015, 11:54 PM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 07-31-2015, 06:56 AM
RE: Chapter 1-2: Tunnels of Hate - by Lugar - 07-31-2015, 05:25 PM
RE: Chapter 1-2: Tunnels of Hate - by DM Surranó - 08-01-2015, 07:21 PM
RE: Chapter 1-2: Tunnels of Hate - by Lugar - 08-02-2015, 03:46 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.