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[IC] Chapter 2-5: You're whirling 'round...
Ooc - Yeah, I knew a 1 on DD was going to hurtSmile
Ooc2 - You are correct, I think I left it at 18 in case there was a need to determine his Flat Footed AC anyway, as if he was immobilized... Which is he now?  Is this goo similar to the goo in the Incredibles? (2:12)   Of which, if this trap targeted AC then don't forget Trap Sense gives a +2 dodge bonus vs traps.  Or did he have to make a reflex save? 
Ooc3 - Good question about entangled/immobile and uncanny dodge.  If he is immobile then yes he loses uncanny dodge and the only reason I left his flat-footed AC at 18 on my sigSmile Everything has a resistance to strength though.  Do you think the dragon could be immobilized by the same goo?  I think the immobile condition should only cover movement on the map, but it seems to have some overlap with being pinned and helpless which makes it confusing. 
Ooc4 - So is his entire body covered in goo or just a leg and body part? I think one would leave him almost 'helpless' and the other 'immobile' but still able to fight.  Does the creature risk getting stuck in the goo as well? 

Initiative = 15

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RE: Chapter 2-5: You're whirling 'round... - by Lugar - 06-16-2018, 10:43 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.