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[IC] Chapter 2-1: Falter and Scream
#42
(03-17-2017, 08:54 PM)Silent Giant Wrote:
(03-17-2017, 04:56 PM)DM Surranó Wrote: "Nope. I specialise in arms and armour."

OOC - the city mages can do it at the full price of course and it won't be ready before nightfall. Increase by one is feasible (3000gp is 6hrs)

Hm, only arms and armor, suck. So can you improve my chain shirt then? (ooc - +2 -> +3)

ooc - "For an item with only an enhancement bonus, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met."
ooc - "Creating an item requires one day per 1,000 gp in the item’s base price, with a minimum of at least one day. Potions are an exception to this rule; they always take just one day to brew. The character must spend the gold and XP at the beginning of the construction process.

The caster works for 8 hours each day. He cannot rush the process by working longer each day. But the days need not be consecutive, and the caster can use the rest of his time as he sees fit."
Surrano overrided it.
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Messages In This Thread
Chapter 2-1: Falter and Scream - by DM Surranó - 03-02-2017, 09:02 AM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-03-2017, 04:14 AM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-07-2017, 10:03 AM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-08-2017, 03:07 AM
Chapter 2-1: Falter and Scream - by DM Surranó - 03-08-2017, 07:02 AM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-09-2017, 02:26 PM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-10-2017, 08:45 AM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-10-2017, 11:58 AM
RE: Chapter 2-1: Falter and Scream - by Torin - 03-10-2017, 04:45 PM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-11-2017, 05:36 PM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-11-2017, 11:51 PM
RE: Chapter 2-1: Falter and Scream - by Torin - 03-11-2017, 11:58 PM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-12-2017, 04:24 AM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-14-2017, 02:31 AM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-12-2017, 03:51 PM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-14-2017, 03:36 PM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-14-2017, 05:59 PM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-14-2017, 07:22 PM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-14-2017, 10:22 PM
RE: Chapter 2-1: Falter and Scream - by Torin - 03-17-2017, 09:48 PM
RE: Chapter 2-1: Falter and Scream - by Torin - 03-18-2017, 09:55 AM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-19-2017, 08:33 PM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-20-2017, 05:01 AM
RE: Chapter 2-1: Falter and Scream - by Lugar - 03-20-2017, 07:52 AM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-20-2017, 09:32 PM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-21-2017, 11:40 AM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-21-2017, 12:44 PM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-21-2017, 01:41 PM
RE: Chapter 2-1: Falter and Scream - by Toot - 03-21-2017, 02:53 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.