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Out of Charges (OOC thread)
I figured, I would call out for them to surrender but if they didn't surrender I wanted to take out one quickly to show them it really is in their best interest to give up.  My first target would have been #3 but unfortunately you are standing beside him.  If I fired at him I would get a -4 to hit for firing into Melee, so that left Cade, the only other injured guy.
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Happs is the leader and Cade is the loudmouth, correct. Just a grunt, really. So, I can't find anything saying Valdi even needed a strength check to move the wagon, which leads me to wonder why it was even rolled. But no matter.

No, pathfinder doesn't have fumbles unless the dm elects to (and I do not)
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I rolled it because I am not the DM so was unsure if you would require it, so rolled it because it might be possible you wouyld request it and therefore I did not want to bog down the game for people to wait on my roll. I will sometimes roll something preemptively in case it is needed. As I said in the post where I rolled .. if needed.
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(09-30-2016, 12:04 PM)DM Dougfan Wrote: No, pathfinder doesn't have fumbles unless the dm elects to (and I do not)

YAY FOR NO FUMBLES!!   Big Grin
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Just want to verify before my turn, in casae I missed it. Was Valdi able to move the wagon, if so how far? It was never clearly stated that I saw.
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Since it's apparent that he can push it without much effort (assisted by the mule, certainly), whatever his speed is will likely be the distance.

Also, I can't edit that part of the map. I can move the numbers and names around, but I don't have photoshop or anything like that to move the wagon around.
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I can Photoshop it and re-upload  and he doesn't ned or want to move it 30'.. likely 15-20 eould be more than sufficient. He will just back it up til it bumps the building behind. That would be it for his surprise round action.

[Image: fort3.jpg]
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I missed what the red arrows and X's on the map, are for... Huh
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The red x's on this map show area that Vidar and I dumped hay bales and debris to make movement difficult, and teh arrows indicated where I had moved the tables so they wer stacked and jumbled to bar that path.
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Was there a reason why we left the bottom right path open? 

I was thinking that if they don't surrender then I should cast the illusion of the guards so they step out from around the corners or stand up on the roofs with crossbows?
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.