03-31-2016, 11:55 AM
(This post was last modified: 03-31-2016, 12:00 PM by DM Surranó.)
About the small heavy falchion
The small falchion can be used as the weapon of same name by a small character or it can be used as a machete by a medium character. There's some ambiguity in how the weapon works though since its weight is not exactly the same and as such it needs a different fighting style.
The glaive head is about 6lbs (10lbs total minus 4lbs shaft; the equivalent of quarter staff) whereas a small falchion is 4lbs with handle and a medium machete is 2lbs (which is a joke).
The glaive has 1d10 base damage while small falchion and medium machete both have 1d6. It's a fine tradeoff for those who don't like reach weapons anyway.
The glaive has x3 crit, the falchion has 18-20/x2 while machete has 19-20/x2.
So instead of going with "stock" weapons let's redefine this weapon as a "small heavy falchion". I'll be generous and it can be used by anyone proficient with falchion, machete or glaive without penalty.
It has weight of 6lbs. (this is the SMALL weight).
For a small character it's a two-handed weapon with 1d8 slashing damage and x3 crit.
Similar to the bastard sword, however, you can train as an exotic weapon and use it as a one-handed weapon with same prerequisite (Str 13).
For a medium character it's a one-handed weapon with the same stats (1d8, slashing, x3). I do NOT apply "inappropriate size" penalty for this particular weapon but don't take it granted for "traditional" weapons.
I'm aware it's same as a medium battle axe or a small dwarven waraxe so it's nothing more powerful than the stock rules, just coolness of being "different", plus the extra coolness of being small and medium at the same time.
I'm not aware of any core rules that would give anyone any bonus for wielding "any kind of sword" or being proficient with "any kind of sword" but if there's such a thing then this weapon certainly grants the benefit (unlike the axes in the comparison).
If there are no alternative proposals of extra coolness I'll add this weapon to the list of house rules.
The small falchion can be used as the weapon of same name by a small character or it can be used as a machete by a medium character. There's some ambiguity in how the weapon works though since its weight is not exactly the same and as such it needs a different fighting style.
The glaive head is about 6lbs (10lbs total minus 4lbs shaft; the equivalent of quarter staff) whereas a small falchion is 4lbs with handle and a medium machete is 2lbs (which is a joke).
The glaive has 1d10 base damage while small falchion and medium machete both have 1d6. It's a fine tradeoff for those who don't like reach weapons anyway.
The glaive has x3 crit, the falchion has 18-20/x2 while machete has 19-20/x2.
So instead of going with "stock" weapons let's redefine this weapon as a "small heavy falchion". I'll be generous and it can be used by anyone proficient with falchion, machete or glaive without penalty.
It has weight of 6lbs. (this is the SMALL weight).
For a small character it's a two-handed weapon with 1d8 slashing damage and x3 crit.
Similar to the bastard sword, however, you can train as an exotic weapon and use it as a one-handed weapon with same prerequisite (Str 13).
For a medium character it's a one-handed weapon with the same stats (1d8, slashing, x3). I do NOT apply "inappropriate size" penalty for this particular weapon but don't take it granted for "traditional" weapons.
I'm aware it's same as a medium battle axe or a small dwarven waraxe so it's nothing more powerful than the stock rules, just coolness of being "different", plus the extra coolness of being small and medium at the same time.
I'm not aware of any core rules that would give anyone any bonus for wielding "any kind of sword" or being proficient with "any kind of sword" but if there's such a thing then this weapon certainly grants the benefit (unlike the axes in the comparison).
If there are no alternative proposals of extra coolness I'll add this weapon to the list of house rules.