03-05-2016, 08:37 AM
(This post was last modified: 03-05-2016, 08:41 AM by Silent Giant.)
(03-04-2016, 08:50 PM)DM Surranó Wrote: OOC - if the issue of the trampling noise is brought up aloud Murkatos recalls that it came from abovehead; i.e. above the attic; whatever that may mean.
The party spends the next hour with routine search of the entire known area without immersing into the nitpicking details. Finally Maul calls out from the back of the guard room.
"Keys here!"
Indeed, there was a wall hanger behind a fallen plank, right behind the door, and since it was cracked open the priest took the liberty to peek inside. There are nine hooks in three rows; each hook labelled with some ancient runes Murkatos manages to decipher.
The first row of three keys are labeled "MaB", "MiB" and "Lib".
The second row of three keys are labeled "WGR", "BGR" and "GGR".
All these six keys are about the same size and design; made of brass based on the oxide color.
The third row contains three hangers; "Ent", "Din" and "Arm". The middle one is smaller than the rest while the two on the sides are larger than all the others. Correspondingly, there is a quite large iron key on the hanger labeled "Ent" and a quite small brass key on the hanger labeled "Din". The hanger labeled "Arm" is empty.
It's impossible I have checked the guard room two times. - he mumbles indignantly
He agree with Lugar to check the cellar first. He puts the sack (Merri) into Mistress's bed.
ooc - If there are more undead they can go accross the door and Merri will be the next "ghost". But Giant hasn't better idea
ooc - Master Bedroom, Mistress Bedroom, Library, Entrance, Dinning room(?), Armory(?), so first we should start with WGR, BGR, GGR. I don't have idea what they mean, maybe BGR is below garden But we have more chance that "??R" means the three rooms on the south :-)
Can't we remember what was the size of keyhole?
ooc - You can’t take 10 on a skill check to aid another in other cases not only in Giant's case