RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


Droskar's Crucible
#51
Dunndero says to Larz, "Hold still a moment, while I wack thet beasty off ya!, and then proceeds to try and hack the giant skeeter off of Larz's back. He then moves to block the other skeeters from attacking Breezy and Lucian, and attacks the one heading towards Lucian.

Actions:
1. Attack Action: Handaxe Attack=[1d20+9]=9+9=18 (Hit!), Handaxe Attack =[1d6+4]=3+4=7Damage.
2. Move Action: Stride 20' to just in front of Lucian, beside Breezy.
3. 2nd Attack Action: 2nd Handaxe Attack =[1d20+4]=7+4=11 (Miss!, Spend 1 Hero Point to Reroll), 2nd Handaxe Attack =[1d20+4]=13+4=17 (Hit!), Handaxe Attack =[1d6+4]=5+4=9 Damage.
Quote this message in a reply
#52
Kallista fell into the rhythm of the fight, swinging against the lithe Kobold to her front. Not trying anything heroic, just swinging...she missed twice.

Toryn hurried to follow the others and mentally created a shield of force that looked very sturdy in front of Lucian, remarking he thought the Cube would be coming out this hall to their left soon.

The Bloodseeker attached to Larz continued to pull the dwarfs blood out of his body. 3 of the buglike creatures flew at Toryn and 2 at Lucian. two attached to the gnome and began to draw out his life fluids. 1 was hovering nearby unable to latch on. Lucian managed to avoid both of the large mosquito-kin 

Oriana rounded the corner and saw Toryn struggling with the Bloodseekers and she blasted the one hovering nearby with ice and it fell to the ground frozen and shattered. 

Dunndero could feel the blood running down his back from where he had killed the Bloodseeker as the wound continued to bleed. Ignoring that for the moment he nicely sliced off the Bloating seeker from Larz shoulder. then moved back by Lucian and caught another mid flight and almost missed but jumped at the last moment and cut it in twain. 

Larz swung his hammer at the Kobold to his front, and it dodged him then he paused to pray to Trudd and an icicle appeared out of mid air, and slammed into the leader sticking him in the side.

Edgrin was fighting for his life but he began to sing....

Joan was quizzical, studied metaphysical
Magic in the home
Late nights all alone with a spell, ohh uh oh oh
Maxwell Edison majoring in medicine
Calls her before she roams
"Can I take you out to the ruins, Joan?"
But as she's getting ready to go
A knock comes on the door


Bang, bang, Maxwell's silver hammer
Came down upon her head
Bang, bang, Maxwell's silver hammer
Made sure that she was dead


The Albino Kobold moved forward barking commands to fight in Draconic, swinging the chained weapon over his head and he slashed out at Kallista with it twice as he moved in behind the Kobold to her front. The whip like chain whizzing by her arm and shield and missing striking her.

They could hear the strain in the Bards voice as he was stabbed again with a spear.

The Kobolds fighting Larz and Kallista just could not get past their defenses.

Breezy continued to roll the ball of sparks in his leafy  hands and then projected it outwards at the white Kobold, hitting him in the chest and showing the two kobolds to his front with arcs of electrical energy. The two fighting Larz and Kallista fell to the ground emmeshed in blue electricity. While The white Kobold was standing wavering on his feet, clearly badly injured.

Lucian nodded at Dunndero and summoned his own shield so Toryn could handle his own defense, and then sent a stone from the ground flying into the bloodseeker hovering nearby smashing it.

Feeling no presence outside the door, the cube turned and moved along the floor going north until Arielle could see it coming into view.

Satoru sent a bolt of electricity that bounced from one of the critters clinging to Toryn to the other. In their engorged state it didnt quite kill either, but seriously injured both.




Initiative
25 Kallista (Shield Raised +2 to AC)
25 Toryn Drained 1 Max Hit points lowered to 26 Until Drained condition removed
25 Bloodseekers (x2)
19 Oriana
19 Dunndero Drained 1 Bleed 1 Max Hit points lowered to 30 Until Drained condition removed
17 Larz Drained 1 Bleed 1 Max Hit points lowered to 28 Until Drained condition removed
17 Edgrin
16 Ygrik
16 Kobold Warriors (x3)
15 Breezy
12 Lucian (Shield of Force as well as Toryns Mind Shield +1 AC)
8 Gelatinous Cube
7 Satoru
7 Arielle

Inspire Courage in effect. +1 attack. +1 Damage +1 vs Fear for entire party.

Bloodseekers attach themselves to their prey. That means they move with them when attached. An Attached Bloodseeker is flat footed having a -2 to their Armor Class (14) while attached. Killing a Bloodseeker that is attached or brushing it off by certain actions causes Persistent Bleed damage. Removing a Bloodseeker by other means does not.



Brilliant Breeze AC:19 HP:28/28 Saves: FO:+6 RE:+6 WL:+10 Perception:+8 CDC:18 SDC:18
2nd Druid (Untamed) Male Leaf Leshy  Resistances: n/a Immunities: Fall Damage
Archtype/Dedication: ?? Hero Points: 2 Reactions: Shield Block

Dunndero AC:19 HP: 29/(32) 30 Saves: FO:+8 RE:+8 WL:+4 Perception:+6 CDC:18 SDC: n/a
2nd Fighter Male Half-Orc Resistances: n/a Immunities: n/a
Archtype/Dedication: Wrestler Dedication Hero points: 3 Reactions: Attack of Opportunity, Shield Block

Kallista AC:19 HP:32/32 Saves: FO:+8 RE:+5 WL:+7 Perception:+5 CDC:18 SDC: 15
2nd Champion Female Human Resistances: n/a Immunities: n/a
Archtype/Dedication: Mind Smith Hero Points: 1 Reactions: Shield Block, Reactionary Strike

Larz AC: AC:17 HP: 23/(30) 28 Saves: FO:+8 RE:+5 WL:+9 Perception:+7 CDC:17 SDC:17
2nd Cleric Male Dwarf  Resistances: n/a Immunities: n/a
Archtype/Dedication: Medic Hero Points: 2  Reactions: Shield Block

Lucien AC:16 HP:20/20 Saves: FO:+4 RE:+6 WL:+8 Perception:+6 CDC:18 SDC:18
2nd Wizard (Battle Wizard) Male Human Resistances: n/a Immunities: n/a
Archetype/Dedication: Psychic Hero (Infinite Eye) Points: 2: Reactions: none

Oriana AC:17 HP:32/32 Saves: FO:+10 RE:+8 WL:+5 Perception:+5 CDC:18 SDC:18
2nd Kineticist {Water/Fire} Female Human Resistances: B/S weapon damage 2 Acid/Fire 4 Electricity 1 Immunities: n/a
Archtype/Dedication: Dragon Disciple Hero Points: 3 Reactions: Deflecting Wave

Satoru AC:15 HP:34/34 Saves: FO:+9 RE:+5 WL:+6 Perception:+4 CDC:18 SDC:18
2nd Summoner Male Kitsune (Empty Sky)  Resistances: n/a Immunities n/a
Archtype/Dedication: Bard Hero Points: 3 Reactions: Feather Fall

Arielle AC:19 HP:34/34 Saves: FO:+7 RE:+8 WL:+5 Perception:+3- CDC: n/a SDC: n/a
Fey Trickster Eidolon (Magical Understudy)  Resistances: n/a Immunities: n/a
Reactions: none

Toryn AC:18 HP:19/(28) 26 Saves: FO:+6 RE:+10 WL:+6 Perception:+6 CDC:18 SDC:16
2nd Rogue (Thief) Male Gnome (Fey Touched) Resistances: n/a Immunities: n/a
Archtype/Dedication: Psychic (Tangible Dream) Hero Points: 3 Reactions: Shield (Amped)

Edgrin AC:17 HP:17/32 Saves: FO:+8 RE:+8 WL:+5 Perception:+7 CDC:18 SDC:18
2nd Bard Halfling Male Resistances: n/a Immunities: n/a
n/a Reactions: n/a

vs

Kobold Warriors (x3) AC:16 HP: Dead,Dead, 8/8 ,8/8, Dead8/8   Saves: FO:+4 RE:+7 WL:+3 Perception:+3 CDC:14 
1 Humanoid (Kobold)  Resistances: n/a Immunities: n/a
Reactions: n/a

Ygrik AC:17 HP: 4/30 Saves: FO:+8 RE:+10 WL:+5 Perception:+7 CDC:+19 
3rd Kobold Jailer Resistances: n/a Immunities: n/a
Reactions: n/a

Bloodseekers (x3) AC:16 HP: Dead, 3/6, Dead, Dead, Dead ,2/6, Dead, Dead Saves: FO:+5 RE:+8 WL:+4 Perception:+6 CDC:14 
1 Animal Resistances: n/a Immunities: n/a
Reactions: n/a

Gelatinous Cube AC:10 HP: 90/90 Saves: FO:+12 RE:+0 WL:+5 Perception:+5 CDC:19 
3 Ooze Resistances: Electricity 5 Immunities: Acid, Critical Hits, Mental, Precision Damage, Unconscious, Visual spells
Touching it does 2d6 acid and dc 19 Fort save or paralyzed. Reactions: n/a
Quote this message in a reply
#53
Scimitar Attack 1: 1d20+8 28
Scimitar Critical Damage: 1d8+4 11 x2 = 22
Scimitar Attack 2: 1d20+4 23
Scimitar Damage: 1d8+4 10


Stepping into the chain's reach, she struck out twice at the Albino Kobold, her mind blade biting savagely both times into the creature.

Action 1: Step forward
Action 2 and 3: Cutting the little bastard to ribbons.
Quote this message in a reply
#54
Lucian maintains his shield and casts Electric Arc at the remaining two Bloodseekers. 

(Action 1 - Maintain Cantrip: Shield, +1 AC, Shield Block 5 Reaction.)
(Action 2 & 3 - Electric arc to the Remaining two Bloodseekers. Auto-Hit)

Electrical Damage (Reflex Save for Half): 1d4+4 = 5, 1d4+4 = 7
Quote this message in a reply
#55
AAAAAH! I do not consent! Toryn slashed wildly at the bugs invading his personal space, managing to split both their bodies open, their recent meal spraying out of them like little bloody fountains. The gnome shook the dead husks off, ignoring his bleeding side for now, and cast the shielding spell on himself this time.

Action 1: attack skeeter 1 shortsword strike: 1d20+8 20
shortsword + sneak damage: 2d6+4 10
Action 2: attack skeeter 2 Shortsword Strike (-4 MAP): 1d20+4 16
shortsword + sneak damage 2: 2d6+4 14
Action 3: casting Shield on self (+1 AC, DR 5 shield block)
Quote this message in a reply
#56
Satoru sees that his spell has done what he intended it to do, so he sends a suggestion to Arielle, who nods to him and slips around the corner to confront the kobold nearby.  Meanwhile, Satoru brings his hands together again, sparks of electricity flowing off them, and flings another arcing bolt of lightning at the two remaining overgrown mosquitoes.

[[Actions:

Act Together (1 action)
Action 1: Arielle Strides close to melee
Actions 2&3: Satoru casts Electric Arc at the two remaining mosquitoes, doing 6 damage to each (rolled on roll20).  If they are already dead by the time his turn comes up, he will instead cast Protect Companion on Arielle.]]
Quote this message in a reply
#57
Breezy seeing Dunndero bleeding still from his wound next to the small druid. The leshy pulls out its medical tools and quickly sets to work patching up the fighter to staunch his bleeding. As he patched the wound the small druid moved up behind Larz so he could help the cleric next if needed.

Actions: 
1 & 2 - Battle Medic:  Medicine: 1d20+8=23
3 - Moving up behind Larz

Healing Dunndero: 2d8=10
Quote this message in a reply
#58
Oriana raises her shield and takes a few short strides to stand behind Toryn as he slashed the last of the flying creatures.

Placing a hand on his shoulder she summoned the salty brine to seep into the puncture marks left behind by the blood seekers, trying to stem the bleeding.

Actions:
1st: Raise Shield
2nd: Stride
3rd: Ocean's Balm on Toryn. 1d8=6 HP gained
Quote this message in a reply
#59
Dunndero moves to keep up with Larz, saying, "Wait fer us Fren, ya might be wanderin inta trouble without us!", as he catches up to Larz.
Actions:
1., 2. & 3. Move Action: Move in front of Larz around the corner into the chamber with the dwarven bard and kobalds.
Quote this message in a reply
#60
With battle raging all around him Larz hears his favorite battle hymn coming from around the corner. Sprinting down the hall he rounds the corner. he sees a small bard standing between to Kobolds, singing with all his heart as he try's to survive between them. With a growl of rage Grrrr! The young cleric beats on his shield with hammer loudly. Hey Lizard lips pick on someone your own size. Then with a quick prayer Larz sends a sonic sonic attack at the Kobold on his side of the hallway.



Actions
1st & 2nd striding
3rd cast Concordant Choir


(spell Fo. sv. DC 17 1d20+4=8)fail
(damage 1d4=2) 
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
11 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.