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Missing Caravan
Initiative
1d20+0 = 14
(OOC: I might not go last!!!  Holy Shit!!! lol)
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[ Initiative: Initiative [1d20+3] = 6+3 = 9]
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Here is the updated map...  

[Image: Cave%20map2a_zpsthyif80r.jpg]
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Initiative [1d20+3] = 8+3 = 11
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Init:[1d20+4] = 17+4 = 21
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Initiative!

((OOC:  Oh, and Selina is armored now))
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Initiatives:

21 Jonath
18 Tomeal
14 Mardak
11 Nacesh (Initiative mod higher than Kobold)
11 Kobold
09 Betimi
08 Selina

Jonath, Tomeal, Mardak and Nacesh, get to act first.

Tomeal is moving to D8 to draw any fire from the Kobolds.  Then he is firing a bolt at the Kobold that is further inside the cave [only because he has a slightly (5') better chance at getting away than the other Kobold].  But he misses... grrr 

[OoC: Remember each square is 10' and running through bushes costs twice as much movement.]

[@Selina Parcellus Can you see the map now?]
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Nacesh moves to D6 around Tomeal and similarly shoots at the kobold at A6 from point blank range...
Light crossbow point blank AC [1d20+4] = 3+4 = 7 damage [1d8+1] = 4+1 = 5
[ooc duh... macro test was ac16 and damage 9 Smile ]
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Seeing that people are moving then shooting, Mardak decides that now is the time to make his presence known to the Kobolds.

(Double move to C8.  While moving, he will draw his shield first, then his weapon on the second move.)

"Come on out bitches!"  He says.
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Realizing that the kobolds have been alerted tot heir presence, Jonath springs into action. He darts out of the bush, skirtingg its edge and ending up directly in front of one of the kobolds. He sees the look of surprise on its face as he rounds the bush, quickly striking out with his staff, catching the creature square in the face. It was not as solid a blow as he would have hoped, but it was well placed and should certainly leave his opponent hurting badly, hopefully ripe for his companion to follow up and take him out.

[OOC: Move to C8 (20'), then attack. Should be eligible for sneak attack since I won initiative, I think.
Attack:[1d20+2] = 18+2 = 20; Damage:[1d4+1] = 1+1 = 2; SA damage:[1d6] = 3
Heh, carrying on with the minimum damage tradition I see...]
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.