11-16-2015, 05:09 PM
(11-13-2015, 05:25 PM)Jonath Wrote: [OOC: I would echo Betimi's question - now that we have spotted the trap, is it possible to just step over it? I assume doing so would cause some risk of setting it off, especially the mules, but would like some DM guidance before we continue.]
[OoC: You can attempt to step over the trip wire instead of disarming the trap. It wouldn't be difficult for you but the animals could pose some problems so you would have to be extra careful with them. So in game terms, the players would have a DC: 0 Dex check which since none of you have a poor Dexterity you would only fail on a 1. The mules I will give a DC: 5 dex check. Their dex mod is +1 and I will even allow up to two people to apply their strength modifiers to the roll to try to guide their footing over the wire. Sound fair? ]