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[IC] Black Hills Caves: Exploration Day 2
With only one bomb left for the day, Reawyn opts to instead  move into melee. He takes a 5-step forward and attacks Robot 2  with his masterwork longspear from I-11 (reach).  He misses completely.

MW longspear [1d20+2]=1+2=3; Damage [1d8]=8
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[OoC: A red asterisk * on a token indicates they've been bloodied (taken at least half their hit points in damage).]

1st round!


Initiative NameDamage HealedDamage InflictedCurrent Hit PointsConditionsNotes!
20.7Cyn-Ezra------0/18------
18.4Eva------0/17------
15.2Robot 1---13pts(Eva); 4pts(Gurkagh); 6pts(E10) 21/??Bloodied!---
13.2Robot 2---9pts(Cin), 8pts(Cin) 15/??Bloodied!---
14.2Gurkagh---2pts(4 armed Skelly)2/10------
9.6E10---7pts(Med Drone)7/11Bloodied!---
5.2Reawyn------ 0/15------
Quote:Notes:


Gurkagh swings his club around the edge of the door frame and still manages to hit the robot with a glancing blow.  [4 damage]

E10 begins whirling around his Nunchakus.  The first of his flurry of strikes completely misses but the second hit strikes the surprised robot for a solid blow! [6 damage]

Reawyn then moves closer 5' and tries to stab the robot with his spear but completely misses.

[It's now Cyn and Eva's turns]

Map:
[Image: 48g1PYY.png]

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Eva fires one more arrow targeting robot1 who is still flat-flooted:

Eva's longbow attack: [1d20+7]=20+7=27 damage: [1d8+3]=5+3=8 (+1 STR, +1 PBS, +1 enhancement bonus arcane pool)
Ray of frost as part of the ranged attack [1d3+1]=3+1=4

Critical?

Eva's longbow attack: [1d20+7]=7+7=14 damage: [1d8+3]=3+3=6 (+1 STR, +1 PBS, +1 enhancement bonus arcane pool)

[[
OOC: If I know correctly a spell with ranged touch attack can be critical. What's is this case if the ranged attack is critical? Do I need a damage roll for ray of frost too? If the answer is yes then here it is:
Ray of frost damage [1d3+1]=1+1=2

EDITED: I have found the answer.

This attack uses the weapon’s critical range (20, 19–20, or 18–20 and modified by the keen weapon property or similar effects), but the spell effect only deals ×2 damage on a successful critical hit, while the weapon damage uses its own critical modifier.
]]
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[OoC:  Just a reminder that E10 will give the robot1 cover.  I'm not 100% sure but I don't think Robot2 would gain cover.  You have precise shot so firing into melee isn't an issue.  You also need to post when your reloading.]
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(09-20-2021, 08:23 AM)GM Marvel Wrote: [OoC:  Just a reminder that E10 will give the robot1 cover.  I'm not 100% sure but I don't think Robot2 would gain cover.  You have precise shot so firing into melee isn't an issue.  You also need to post when your reloading.]

[OOC: Ok, thanks. If robot2 doesn't gain cover then she attacks that one. She uses longbow not crossbow so reloading is not a move action but a free action. She reloads when she attacks. ]
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With Reawyn stepping to I-11, Cyn has no where to move that wouldn't give the Robot's cover or put her within range of an attack of opportunity.  So she uses her move action to load pellets and powder, then point at the only robot she can get a clear shot at, which is Robot1.

Touch Attack: [1d20+8]=16+8=24, Damage: [1d8+1]=8+1=9
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[OoC1: A red asterisk * on a token indicates they've been bloodied (taken at least half their hit points in damage).]

[OoC2: Forgot you use a longbow.  I need to stop doing these late night posts.]

[OoC3: After looking over the cover rules, I believe Robot2 does not get the benefit of cover from Eva's arrow.  Unfortunately I can't find any diagrams that fit our situation to definitively prove this so until I do, that's the ruling I'm sticking with, for now.]

1st round!


Initiative NameDamage HealedDamage InflictedCurrent Hit PointsConditionsNotes!
20.7Cyn-Ezra------0/18------
18.4Eva------0/17------
15.2Robot 12pts healing13pts(Eva); 4pts(Gurkagh); 6pts(E10); 9pts(Cyn) 28/??Critical!---
13.2Robot 2---9pts(Cin), 8pts(Cin); 27pts(Eva) 42/??DESTROYED!---
14.2Gurkagh---2pts(4 armed Skelly)2/10------
9.6E10---7pts(Med Drone)7/11Bloodied!---
5.2Reawyn------ 0/15------
Quote:Notes:

Cyn loads then points her pistol at Robot1 and blows a large hole in its chassis!  [Max damage!]  The Robot staggers and sputters, “⏁⊑⟒⍀⟒ ⟟⌇ ⋏⍜ ⍀⟒⏃⌇⍜⋏ ⏁⍜ ⌇⏁⍀⎍☌☌⌰⟒, ⊬⍜⎍ ⏃⍀⟒ ⟟⋏ ⌇⏃⎎⟒ ⊑⏃⋏⎅⌇.”

Eva and E10 translation:
“There is no reason to struggle, you are in safe hands.”

Eva fires an arrow into Robot2's triangular head... [Critical succeeded!] 
[Robots have vulnerability to Crits: Fortitude save DC15: [1d20]=18; Succeeded!; Staggered for 1 round

Critical Damage:  Longbows have x3 critical modifier...
  • Base: 8+4 = 12 (arrow and frost)
  • x2: 6+2 = 8 (arrow and frost)
  • x3: Critical: [1d8+3]=4+3=7 (just arrow)
  • Total = 27 damage!!!!
The arrow pierces Robot2's head and explodes!!  The robot's body to falls to the ground in a clanging pile of twisted metal.

While Robot1's body continues to slowly twist itself back together.. [+2 healing]  The Robot lashes out at E10 with it's needle tipped fingers.. 
“⍀⟒⌰⏃⌖. ⏁⊑⟒ ⎅⍜☊⏁⍜⍀ ⍙⟟⌰⌰ ⏚⟒ ⍙⟟⏁⊑ ⊬⍜⎍ ⌇⊑⍜⍀⏁⌰⊬.”
Eva and E10's Translation
“Relax.  The doctor will be with you shortly.”

Claw Attack: [1d20+6]=7+6=13, Damage: [1d4+6]=4+6=10; Miss!; That would have hurt!

This time when the robot claws at E10, everyone sees a strange greenish liquid dripping from the tips of the needles!  It slashes at the monk but E10's quicker as he dodges the Robot's hypodermic attack!

Suddenly there's a shrill scream of madness that blasts all of your ear drums!  The cacophonous scream turns your stomachs and makes your knees weak... 
[Everyone make a DC15 Will save or be nauseated for a number of rounds.  Androids gain a +4 on the save.] 

Quote:Nauseated

Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn.


[It's now Gurkagh, E10 and Reawyn's actions!]

Map:
[Image: 9qzakJk.png]
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Will Save: [1d20+3]=16+3=19

Cyn covers her ears just in time to resist the maddening sound!  "WHAT'S HAPPENING," she yells, trying overcome the sound so the other's could hear her!
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Will save [1d20+5]=16+5=21 

Gurkagh winces and shakes his head, "the plant is having tantrum."

Gurkagh again attacks robot 1 around the corner.

Improvised weapon two handed [1d20+4]=17+4=21; Damage [1d8+3]=6+3=9
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Will save [1d20]=12

Reawyn collapsestoone knee, head ringing vfom the cacophony.
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