RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


[IC] Black Hills Caves: Exploration Day 2
[OOC - Ooops, I thought the creature will act again at the start of the round after Cyn and Gurkagh. ]

I have meant clear shot if he leaves the cover (shot without penalties) or if he tries to attack E10 and Eva notices that.  So she fires activating her arcane pool and also delivering a ray of frost spell.

Eva's longbow attack: [1d20+7]=17+7=24 damage: [1d8+3]=1+3=4 (str,pbs,pool)
Ray of frost [1d3]=1
Quote this message in a reply
Initiatives:

  1. 21.6 Essaccus: 1 + 9 = 10 damage! HEALED 5pts = (6/11) - 8 damage = (-2/11 Hit Points)
  2. 15.2 Reawyn (15/15 Hit Points)
  3. 12.9 Eva (17/17 Hit Points)
  4. 12.8 Humanoid (0 damage/?? Hit Points)
  5. 5.4 Cyn (18/18 Hit Points)
  6. 4.2 Gurkagh (10/ 10 Hit Points)

Eva fires longbow at the creature but with his defensive training he dodges the arrow. 

[FYI:  Even without the pillar providing him cover you would have missed.  Undecided  This guy is basically the Boss of this area! ]

The green humanoid draws another Javelin, then hurls it at his easiest target. 

Javelin attack: [1d20+7]=17+7=24, Damage: [1d6+4]=4+4=8

The Javelin flies through the air and buries itself deep into Essaccus's gut!  Blood bursts from the wound as the Android drops to his knees, then face plants into the ground.  [8 damage!  You're at -2 hit points.]

[Cyn and Gurkagh's turns.  Then Eva and Reawyn's turns.]

[Image: OC4VjUI.png]
Quote this message in a reply
Cin runs into the room and stops beside Eva.

While packing the powder and bullet into the muzzle of her pistol, she says, "We have to give the Shaman cover so he can try to revive the monk.  Then when we win, we'll have to have a talk with him about using cover!"

[Rapid Reload allows her to reload her pistols as a Move action.  Cartridges can be loaded as a Free Action]
Quote this message in a reply
[OoC well crap.. so much for Gurkagh's planned action. it's pretty bad when the man with a negative int modifier wants to call you an idiot]

Gurkagh is goingto run into the room to E-10, but he is not about to stop there and start casting a heal spell. He's not that stupod, instead he will grab E-10 and drag him behind the pillar if he can. [He'll simply have to bleed for another round.]
Quote this message in a reply
Reawyn will take a double move to C-8, ducking down behind the large table for cover.
Quote this message in a reply
Initiatives:

  1. 21.6 Essaccus: 1 + 9 = 10 damage! HEALED 5pts = (6/11) - 8 damage = (-2/11 Hit Points) DYING!
  2. 15.2 Reawyn (15/15 Hit Points)
  3. 12.9 Eva (17/17 Hit Points)
  4. 12.8 Humanoid (0 damage/?? Hit Points)
  5. 5.4 Cyn (18/18 Hit Points)
  6. 4.2 Gurkagh (10/ 10 Hit Points)

Cyn runs into the room and hides beside Eva, behind the pillar.  

Gurkagh runs to the unconscious monk, grabs a leg, and then drags him behind the two ladies who are hiding behind the piller.

[OoC:  Essaccus, please make a Constitution check at -2 to try to stabilize yourself.  You will die when you reach -14 (your constitution score) ]

[It's now Reawyn and Eva's turns! ]

[Image: S7lFAV3.png]
Quote this message in a reply
Reawyn 's turn is posted just before your post
Quote this message in a reply
Eva casts a Shield spell and holds her position.

This creature is very skillful, caused fatal wounds and dodged my great shot too. We also need E10 to defeat him.
Quote this message in a reply
Constitution Save = [1d20+2]=12+2=14
Quote this message in a reply
[OoC: That is what I get when I can't properly view the map, before trying to make a tactical decision. Sorry guys]
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
6 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.