RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


[IC] Black Hills Caves: Exploration Day 2
Reawyn volunteers to go as one of the two, not because he is dextrous, but because he has the most likelhood of getting that next door open and detecting any traps in the corridor leading to it.
Quote this message in a reply
"Yes, I will move to check the door, as soon as thier is a space in the discharging sparks!", says E.S.S.A.C.C.U.S-10, as he moves into position and awaits the for appropriate opening in the electrical discharge.
Quote this message in a reply
Reawyn will wait til after the next discharge, then race into the room, check the threshold of the space beyond the newly opened door for traps (Perception (Trapfinding) +6), then step into that space before the next discharge goes off.

He will then pull a hammer and an iron spike out of his pack and attemp to hammer it into the track of the open door, jamming it open.
Quote this message in a reply
As soon as E-10 passes through the door it immediately closes.

E-10 sees he's in a hallway with a pair of double doors about 40' away.  The hallway seems to turn right at the doors but you can't see where they lead to.

[OoC: Another Knowledge Engineering (tech feat) if you wish. ]
Quote this message in a reply
(03-20-2021, 05:39 AM)GM Marvel Wrote: As soon as E-10 passes through the door it immediately closes.

E-10 sees he's in a hallway with a pair of double doors about 40' away.  The hallway seems to turn right at the doors but you can't see where they lead to.

[OoC: Another Knowledge Engineering (tech feat) if you wish. ]

Reawyn facepalms at E-10s recklessness, not even letting him check for traps first.

"Quick Eva, get that door open before he decides to do something else stupid, like exploring on his own." 
Quote this message in a reply
(03-20-2021, 05:39 AM)GM Marvel Wrote: As soon as E-10 passes through the door it immediately closes.

Eva removes the card then tries to touch the panel again as she did last time.

OoC - I thought he is stopping in the first door and holds it, blocks it, not moving to second one.

Because there is no differences among the brown cards it would be better if each of us has one in the future. - Eva says

OoC - Who does carry the silver discs and cards at the moment?
Quote this message in a reply
As E.S.S A.C.C.U.S-10 Moved through the door, is there a chance he could have tried to catch the door before it slid shut behind him? If not he will have spun around and be trying to open the door from the otherside.
Quote this message in a reply
[FYI: Doors consist of a 1-inch-thick sheet of glaucite (hardness 15, hp 30, break DC 28). When powered, a door slides swiftly up into the ceiling when a gray panel situated on the wall nearby is touched—opening a door in this way is a swift action. A door can be locked or unlocked by pressing an access card of any color to this gray panel (note that some doors can only be locked or unlocked by specific colors.) Once a door is locked, or if a door is unpowered, it can be forced open or closed with a successful Strength check. Disable Device can be used to unlock a locked door, but attempts to do so take a –4 penalty unless the user has the Technologist feat (Iron Gods Player’s Guide) or uses an e-pick, since typical thieves’ tools are of limited use against electronic locks.  A door closes automatically at the end of any round in which it is opened unless it has no power or it’s locked in an open position with a second tap of an access card on its panel before the end of the round. ]

[OoC:   I did forget to mention that the door didn't stay open when Eva opened it because, as was just pointed out, the doors will automatically close at the end of the round.  So it wouldn't be a surprise that the door closed behind E-10.  Eva just has to open the door every round.]

[OoC2: You must decide among yourselves who's carrying the silver disks.  The disks aren't heavy but some players are close or already encumbered. ]

With another tap of the brown card, the door opens again to reveal E-10 testing the strength of the door but without success.  The door is very sturdy and will require someone stronger than E-10 to budge it.  When another blast of lightning goes off, Reawyn signals Eva he's ready.  She opens the door and he scurries across.
Quote this message in a reply
(03-20-2021, 05:39 AM)GM Marvel. Wrote: [OoC: Another Knowledge Engineering (tech feat) if you wish. ]

Knowledge Tech: [1d20+6]=15+6=21; Woot!

Cin will run to the other door after another blast.
Quote this message in a reply
Cin watches as E-10 and Reawyn scurry through the room.  She then (due to her high roll) gets an idea and asks Eva to tap the panel a second time with the brown card.
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
15 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.