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[IC] New Crobuzon & the World Beyond
Init: [1d20+1] = 11+1 = 12; Know Religion: [1d20+8] = 8+8 = 16
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Initiative: [1d20] = 6+1 = 7
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Initiative = [1d20+6] = 8+6 = 14
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Initiative [1d20+4] = 5+4 = 9
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Init [1d20+4] = 16+4 = 20
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Initiatives:
  • 21.5 Simon
  • 21.2 Tomeal
  • 20.4 Ning/Nang
  • 20.2 Dog
  • 14.6 Kubo
  • 12.1 Selina
  • 9.4 Betimi
  • 7.1 Crozar
Simon Delays until Nang can cast Magic Circle vs Chaos [CL4]

Tomeal will Double move to J-15.  Hopefully setting up a charge for next round. [Will update map tomorrow after ning posts.]
 
Ning/Nang's turns.  [Remember, you can do two separate actions, as long as they don't require the same body part to use.  So you can't use Acid Fire and cast a spell.  You could cast a spell then hit someone with a weapon with the other hand.  You also gain a +2 CL checks.]


[Image: YDaFnPSm.png]
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[[uhh, Selina’s initiative was 12. She rolled a 16 on knowledge religion.]]
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Ning will allow his brother to cast the magic circle vs chaos, and fly up so he is 15 feet off the ground, still getting the other casters in the radius. This leaves him without other options for this round so he doesn't takes another

[OoC kobold go in melee, you must have hit your head lol ;p.]

Torque check [1d20+9] = 18+9 = 27
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[OoC: Initiatives Updated]

[OoC2: Forgot to mention, the creatures within the red circle are Medium sizes and the creatures within the green circles are small.]

Initiatives:
  • 21.2 Tomeal
  • 20.4 Ning/Nang
  • 20.3 Simon
  • 20.1 Creatures (Medium)
  • 14.6 Kubo
  • 12.1 Selina
  • 12.0 Dog
  • 9.4 Betimi
  • 7.1 Crozar
Nang casts Protection from Chaos, like a boss and a guinea pig pops out of his arm. [Everyone (except Tomeal) now has +6 CL bonus]
[Image: pFYWFBOm.jpg]

Simon then Drinks a Fly extract... Flying Extract CL Check: [1d20+14] = 5+14 = 19; DC: 18; Success, barely!
[[Flies Diagonally upward 15' (equals 20' of movement multiply by 2 for ascending) =Total Movement 40'.  Then moves 20' toward the creatures. ]]

"I don't think those things are Undead." Simon says while approaching them.  "I think they're... Plants?  A colony of Fungi, actually.   They're resistant to Bludgeoning, immune to Electricity and they spread disease by inhalation or Injury."  Knowledge Nature: [1d20+15] = 19+15 = 34Cool

Dog Delays until after Selina...

Before Kubo can act, the two Medium sized creatures act first.  They both move 5' to get into flanking positions around your position.  
Catching Kubo flat-footed, the first creature slashes at him twice with its dagger-like claws, completely missing!!!
Monster 1: [1d20+8] = 13+8 = 21, Damage: [1d8] = 6  
Monster 1: [1d20+8] = 11+8 = 19, Damage: [1d8] = 4 
Monster 1 miss chance: [1d100] = 26, Second miss chance: [1d100] = 43

The second creature leaps at where it thinks you are.  You once again avoid both claw attacks!!!  
Monster 2: [1d20+8] = 16+8 = 24, Damage: [1d8] = 5
Monster 2: [1d20+8] = 15+8 = 23, Damage: [1d8] = 8 
Monster 1 miss chance: [1d100] = 11, Second miss chance: [1d100] = 29; OMG you're so lucky!!

[No damage!!!!  But I still need 2 Fortitude saves for inhaling the spores 'bad smelling air' floating 5' around them. ]

[[It's now, Kubo, Selina, Dog, Betimi and Crozar's Turns! ]]

[Image: FEW94j7m.png]
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[OoC: So am I correct that Kubo gt hit 4 times for a total of 25 dmg]
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.