RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


[IC] Into Barovia
#81
Rhodric finds no traps on the road.

When Sumayl approaches within 50 feet, the gates open, screeching as they move.  The screeching suddenly stops and the open gates stand silent.
Quote this message in a reply
#82
Rhoderic will try to sneak up to the gates and check for traps, and see if its maned
Quote this message in a reply
#83
No traps found.
Quote this message in a reply
#84
any sign of anybody manning the gate,or nearby walls?
Quote this message in a reply
#85
No... 

[DUN Dun dun... ]
Quote this message in a reply
#86
Rhoderic will carefully move to peer through the gate, trying to move stealthily and looking for traps and watching for a possible ambush
Quote this message in a reply
#87
Rhodric continues to carefully search for traps and signs of possible ambush.  There's no sign of either!  There is no one around.  None.  Zero!  The three of you are all completely alone!
Quote this message in a reply
#88
Rhoderic will signal his companions to hold, and will proceed to sneak through the open gate searching for traps as he goes.
Quote this message in a reply
#89
You sneak through the gates waiting for something to happen but nothing does.
Quote this message in a reply
#90
Once he sure there is no iminent danger to himself and the others, Rhoderic will shout back through the gate, "It looks all clear through here!"
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
18 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.