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OoC thread
Was Betimi able to figure out the limits of the backpack using stones and dirt??
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(08-16-2020, 05:26 AM)Betimi Wrote: Was Betimi able to figure out the limits of the backpack using stones and dirt??

The same dimensions as a Handy Haversack.
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Quote:Coins:
  • 255 pp. 
  • 2699 gp. 
  • 421 sp.
  • 870 cp.
Total coins value: 5299.8 gp

Gems
  • Agate (10 gp)
  • Amethyst (90 gp)
  • Amethyst (110 gp)
  • Aquamarine (500 gp)
  • Aquamarine (600 gp)
  • Bloodstone (55 gp)
  • Freshwater Pearl (9 gp)
  • Hematite (13 gp)
  • Ivory (45 gp)
  • Milky Quartz (55 gp)
  • Moonstone (50 gp)
  • Obsidian (11 gp)
  • Onyx (65 gp)
  • Pyrite (10 gp)
  • Smoky Quartz (50 gp)
Total gems value = 1673 gp

Mundane or Alchemical Items
  • Anti-Toxin:  oily mixture that is azure with silver accretions on the side. It smells and tastes like blueberries. (50 gp)
  • Thunderstone (30 gp)
  • 30 bolts - Betimi
  • 26 bolts
  • Holy symbol (Corellon Larethian) (25 gp)
  • 33 arrows
Total Mundane Value: 105 gp

Masterwork Items
  • MW handaxe (306 gp)
  • 11 MW arrows (165.55 gp)
  • MW dagger (302 gp)
  • MW large steel shield (170 gp)
  • MW shortbow (330 gp)
  • MW short sword (310 gp)
  • MW thieves tools (100 gp)
  • MW Light crossbow (335 gp)
  • MW quarterstaff (600 gp)
  • Masterwork Glaive (308 gp)
  • 2 x Masterwork Scale Mail (2x200 gp)
  • Masterwork Spear (302 gp) - Betimi
  • Masterwork Warhammer (312 gp)
  • Masterwork Whip (301 gp)
Total Masterwork value = 4088.55 gp

Magical Weapons
  • MW mighty composite longbow (+4 str) = Evocation - Tomreal
  • MW Falchion = Evocation
  • MW Light Crossbow = Evocation - Betimi
  • MW longsword = Evocation - Tomreal
  • MW dagger = Evocation 

Magical Armour
  • MW Breastplate = Abjuration
  • MW chain shirt = Abjuration - Tomreal??
  • MW Elvin chain = Abjuration - Tomreal??
  • Half-Plate Armor = Abjuration - Selina??

Wands
  • ornately carved stick - wand = Evocation The ornately carved stick most distinguishing feature is it has a arrow or crossbow bolt carved near the tip of the shaft.
  • Wand = Enchantment - Ningalu? made from Ash wood and has a fairly plain look except for the tip which is encrusted with diamond dust.
  • Wand = Illusion - Ningalu? made from Cycad Wood the handle seems to be wrapped in some kind gnarled leather with 3 bits of bone protruding from underneath which fit snuggly between the fingers, providing a firmer grip. - s one additional bone on the opposite side of the handle, situated near the top of the grip.
  • Wand = Divination - made from Larch wood. It has a small crystal ball embedded in the tip. Only with close scrutiny does the fanciful filigree clutching the crystal ball to the of the wand reshape itself until it forms the word, COGNOSCO! Blink and it returns to a normal vine pattern.
  • Wand = Conjuration - made from Rosewood with Chamomile flower embedded around the shaft. It smells of ginger.

Scrolls
  • Scroll: Bless
  • Scroll:  Bull's Strength - Nangalu
  • Scroll: Command - Nangalu
  • Scroll of Cure Moderate Wounds [b] - Nangalu[/b]
  • Scroll of Haste 
  • Scroll of Hold Person 
Potions
  • Potion of Aid:  Glowing liquid that is crimson in color. It smells and tastes like ginger.
  • Potion of Cure Moderate:  Glowing liquid that is white with orange globules. It smells like excrement and vanilla, but tastes like tea and rum
  • Potion of Levitate:  transparent, slimy draught that is pink with ochre flashes. It smells and tastes like ashes.
  • Potion of Protection from Energy (fire):  Bubbling, thin mixture that is emerald in color. It smells like chocolate and lemon, but tastes like acid and salt.
  • Potion of Spider Climbing:  Ichorous liquid that is cobalt in color. It smells like vanilla and strawberries, but tastes like earwax.
  • Potion of Cure Light Wounds:  Bubbling, watery substance that is pearl in color. It smells and tastes like vanilla.
  • Potion of Cure Light Wounds:  Fizzing, vicious potion that is gray in color. It smells like oranges and red pepper, but tastes like melon.
  • Potion of Darkvision: Moving, murky elixir that is gray with emerald specks. It smells like spit and urine, but tastes like acid.
  • Potion of Reduce:  Pulsing fluid that is gold in color. It smells like vanilla and blood, but tastes like cooked meat.
  • Potion of Fox's Cunning:  Swirling, transparent, thin elixir that is crimson in color. It smells and tastes like fish. 
  • Oil Mage Armor
  • Oil Mage Armor
  • Potion Cure Moderate Wounds
  • Potion Enlarge Person
  • Potion Lesser Restoration
  • Potion Lesser Restoration
  • Potion of Enlarge Person
  • Potion of Jump
  • Potion of Protection from Good
  • 2 x Potion of Reduce Person
Other Magic
  • silver cameo w/silver chain [ivory carving of a woman's profile with continual flame): Continual Flame = Evocation -probably just continual flame - should go to Selina or Tonreal, light + a free hand
  • Cloak = Faint Abjuration - Ningalu?
  • Backpack = Moderate conjuration - Handy Haversack?
  • Amulet = Moderate conjuration
  • Bracers = Moderate Conjuration
  • Amulet = Faint Transmutation
  • Headband = Transmutation
  • Gauntlets = Transmutation - Ningalu?
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Divination wand may just be Identify. "Cognosco" sounds like something like that.
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(08-16-2020, 05:49 AM)Selina Parcellus Wrote: Divination wand may just be Identify.  "Cognosco" sounds like something like that.

If it is, pointing it at a pond wouldn't activate the wand.   Smile
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Yes, but it also won't blow up a party member if the Torque twists it. If nothing happens she will then try it as identify, but which item should she try it on? If it destroys the item that sucks, but we also don't want to over se things here in the Torque.
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Point it at the dagger, perhaps? A magical dagger is nice but who uses them? Unless we get a rogue, that is.
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Try it on one of the crappier potions.

I should point out that if it is Identify, letting someone who has identify on their spell list say the command word would be the smartest action because they can activate it even without a UMD
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Better idea.

But first we seem to have a new concern.
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I think the only person with Identfy on their list is Nang.  It's on the Magic Domain list.  He can cast any divine spell, including cleric, druid, adept, divine bard etc.
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