RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


[IC] The Old Sycamore
#41
[OoC: Since Silent image has an area of four 10-ft. cubes + one 10-ft. cube/level (Six 10'x10' cubes) can she make a large juicy rabbit peek out and from behind the tree in the hopes it will trick the mites, who aren't too bright, into thinking it was the rabbit that made the noise.  ]
Quote this message in a reply
#42
How close is the Image to the hole?
Quote this message in a reply
#43
(08-06-2020, 07:14 PM)DM Dougfan Wrote: As Vidar stumbles his way up to the hole, there's a sudden rushed conversation between the two, then a hiss...then nothing.

[[Quick reminder: in Pathfinder, Move Silently and Hide are combined into one skill: Stealth.  Also, Listen, Spot, and Search are combined into Perception.]]

Upon hearing the mites go silent, Vidar thinks to himself, "What are those little buggers up to?", Perception =[1d20+6] = 13+6 = 19 to determine if he should launch his attack.
Quote this message in a reply
#44
(08-06-2020, 07:43 PM)DM Dougfan Wrote: How close is the Image to the hole?

The post where she stated distance says the illusion is 50' away from the tree.  That would give her room to create the rabbit.
Quote this message in a reply
#45
[[I'll allow it.]]

As the rabbit appears in front of the hole, there is another hiss, and then more silence.

(08-06-2020, 08:06 PM)Vidar Wrote:
(08-06-2020, 07:14 PM)DM Dougfan Wrote: As Vidar stumbles his way up to the hole, there's a sudden rushed conversation between the two, then a hiss...then nothing.

[[Quick reminder: in Pathfinder, Move Silently and Hide are combined into one skill: Stealth.  Also, Listen, Spot, and Search are combined into Perception.]]

Upon hearing the mites go silent, Vidar thinks to himself, "What are those little buggers up to?", Perception =[1d20+6] = 13+6 = 19 to determine if he should launch his attack.

At first, Vidar thinks they may have both somehow disappeared into the earth...but then he hears something a warrior like himself would know quite well: the drip of sweat catching the running edge of a bladed weapon.

[[Vidar is not really in a position to see either (only the Image is, really) but he can still hear.]]
Quote this message in a reply
#46
Vidar will freeze in his posistion, waiting for themites to reveal themselves once more, before he springs to the attack.
Quote this message in a reply
#47
Valdi readies his cold-iron hammer and holds up his other hand where his brother and Nex, but not the mites, can see. All four fingers and thumb are up. Slowly he folds his thumb in, then H's little finger, then his ring finger.. 3.. 2.. 1..

As soon as he drops his index finger he stands full upright, whirls in front of the opening, launches the hammer at the nearest target then drops prone, expecting them to counter attack.

Hammer [1d20 +6] = 6+6 = 12 ; Damage [1d8+3] = 5+3 = 8 probably missed, but at least it looked impressive.
with luck they'll come charging out, right into Vidar, Happs, and Toushou
Quote this message in a reply
#48
upon seeing valdi's actions Vildar jumps to his attack, Init = [1d20] = 10
Quote this message in a reply
#49
[[... Are you attacking a stealthed mite? Did you roll perception?]]
Quote this message in a reply
#50
If they are stealthed then Perception = Perception [1d20+4] = 5+4 = 9
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
2 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.