01-27-2020, 10:21 PM
(This post was last modified: 01-27-2020, 10:23 PM by IT-O (Zero).)
(01-27-2020, 08:01 PM)H1-MK2 "MK Wrote: [OOC: In my few years of gaming ready has always been able to be used before or after a trigger. For example, readying an action to hit someone coming through a door. If it happened before the trigger, you still wouldn't be aware of it or you would hit the door. Meanwhile a delay would allow that character or npc to finish his turn and possibly ruin your delayed action by disabling you.]
[OOC: I can kind of see your point. A ready action is used to preempt the targets action. When I think of Readying I tend to think of it as preempting the target before he can do anything. But in this case you aren't preempting the door opening, you're interrupting whatever the target's action would be after opening the door. And like you said, if the target uses a move action to open the door, then you run out interrupting whatever his next action would be, whether standard, free, or swift. So yeah, that does makes sense. I think in this case either term would work because you don't lose anything by waiting for the Talz to complete his turn. Especially in this case since it's unlikely the Talz is going to attack and if he were he'd get an Attack of Opportunity on you for rushing past him anyways. Technically since he's afraid of droids he still possibly could do an AoO because if I were afraid of something and it jumps out at me while opening the door to let it out, I might strike it out of shock or fear.
I'm probably overthinking this (as I can to do sometimes ) but if you are interrupting the target in the middle of his action and not at the beginning then what does your initiative change to? Normally a readied action would come one step before the readied. In this case it sounds like your initiative would become the exact same as your target. But I don't think the game makes that distinction. ]