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OOC
almost done Gurkagh.. the shaman.. just also shifted him from wood spirit to Life spirit.. makes him a healer/cleric because he gains channelling rather than being able to turn his arm into a tree branch 4 times a day Lol.. So that gives us our healer.. combined with Reawyn being able to heal later (right now Reawyn can heal only himself, he needs to Discover being able to make his elixers useable by others yet)
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(03-15-2019, 03:20 PM)Reawyn Wrote:
(03-15-2019, 10:54 AM)GM Marvel Wrote: Didn't MiB tell you guys after one of you made a knowledge check that the mold could be destroyed instantly with (I think) cold damage?

Yup and we jad no cold damage effects to do it lol

Eva has memorized Snow Ball (1d6 Smile ) but tomorrow she can memorize Ray of Frost (infinite 1d3 cold damage).
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we dragged the equipment out by rope+grapple.. think MiB denied us being able to hook and drag the body
Going back does mean we have to go through the skulk village again.. we best be careful.
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(03-15-2019, 04:04 PM)Reawyn Wrote: we dragged the equipment out by rope+grapple.. think MiB denied us being able to hook and drag the body
Going back does mean we have to go through the skulk village again.. we best be careful.

Then we don't need to rest to get that body.. you HAVE cold damage ready.. we can retrieve both bodies and return them to the town for their families/burial.  THEN we can rest.. get waterbreathing again, and go back in.
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The adventure expects the group will have to return several times to replenish the water breathing, heal, train, and maybe even do some side quests.  I just wish there was a suggestion for what xp table to use.  Too slow and you won't be ready for the boss fights.  Too fast and the adventure will be a cake walk.
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So pick themiddle grouind getting Gurkagh set up
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(03-15-2019, 04:04 PM)Reawyn Wrote: we dragged the equipment out by rope+grapple.. think MiB denied us being able to hook and drag the body
Going back does mean we have to go through the skulk village again.. we best be careful.

IF MiB did deny you from doing that, that would be odd because [Spoiler] I believe that's exactly what the Skulks were going to do to you if the whole group was taken out by the brown mold.  Anyone with the heal skill could determine that the warmth draining damage is non-lethal damage.  

So has everyone upgraded their characters to 25pt buy?
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Good to go as well as Gurkagh
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I've upgraded Cin too.  She two points to wisdom since that's what her gunslinger abilities are based upon.
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(03-21-2019, 10:29 PM)GM Marvel Wrote:
(03-15-2019, 04:04 PM)Reawyn Wrote: we dragged the equipment out by rope+grapple.. think MiB denied us being able to hook and drag the body
Going back does mean we have to go through the skulk village again.. we best be careful.

IF MiB did deny you from doing that, that would be odd because [Spoiler] I believe that's exactly what the Skulks were going to do to you if the whole group was taken out by the brown mold.  Anyone with the heal skill could determine that the warmth draining damage is non-lethal damage.  

So has everyone upgraded their characters to 25pt buy?

Done, +2 int.

@Ursk, are you here?
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.