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The Sunless Citadel - (Chapter One)
#41
Perception: 1d20+2 14
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#42
---Nightingale---

Nightingale happily eats her food and enjoying her evening.


---Leloth and Arius---

Leloth and Arius notice that Athos and Kriv abruptly stop eating.  They seem to be listening for something. 


---Athos and Kriv---

Both Athos and Kriv hear something coming up the well.  Something that doesn't sound like a person. It does in fact sound a whole lot like something crawling along the well wall toward the first floor of the inn.
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#43
Athos pulls his scimitar and jumps to his feet. "On your feet!" 

The druid called out to everyone in the taproom, "Something's coming up the well that doesn't sound friendly!"
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#44
Kriv stands up, and doesn't say anything to anyone. Instead he starts casting Mage Armor upon himself. That accomplished he finally speaks up, "This does not bode well at all. I hope everyone is prepared for a fight, yes?"
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#45
Leloth starts as both Kriv and Athos jump up ready for battle. Upon hearing Athos' warning call she readies a spell searching for the creatures coming from the Well. Leloth then draws her sword and dagger and waits thinking to herself, What a wonderful way to start the week.
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#46
Arius , seeing Athos leap to his feet, draw his sword and call the tap room to action reacts by standing up, drawing his sword as he takes a step clear of the table and towards the well. As he does so he idly picks up his wine glass in his other hand.
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#47
---Everyone---

As everyone gets to their feet, everyone seated near the well scatter away from the tables.  As if on queue, Two giant Spiders burst from the well.  They hiss viciously in what those hearing it, might imagine would be excitement. 


[Image: LulL7q8.png]

(Giant Spider 1 | AC 14 | 26 / 26 | Bite +5; 1d8+3; DC 11 Con save or 2d8 Poison Damage)

(Giant Spider 2 | AC 14 | 26 / 26 | Bite +5; 1d8+3; DC 11 Con save or 2d8 Poison Damage)

(DM - Everyone roll Initiative and Nature.  Then go ahead and post your first action.  

(DM - For those who haven't played in any of my games, the Initiative checks determine if you go before or after the monsters.  The order of a players post determines who goes first in the scheme of actions among players. So if you post first, you go first, if you post last, you go last.)
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#48
Kriv begins casting as he sees the threat. He tries to take careful aim, but to be honest he rushes a bit to get the spell off quickly. He casts firebolt at the first spider.

Attack: 1d20+6=14
Damage: 1d10=9

Nature: 1d20+4=7
Initiative 1d20+1=16
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#49
Athos calmly blasted a jolt of lightning at the spider that Kriv was throwing fire at. He had been a few scraps and this wasn't the first time something came up the side of the well. 

Initiative: 1d20+2 = 16
Nature: 1d20+5 = 18

Stormbolt: 1d20+6 = 16
Stormbolt Damage: 1d10 = 3
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#50
When the spiders crawl up the well Leloth growls out "Lass deine Schwäche allen bekannt sein!"{Faerie Fire} and awaits the, now glowing, giant spiders.

Nature: 1d20+2 = 17
Initiative: 1d20+2 = 19
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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.