RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


Entry Cavern
Since the similar machinery in the other room wasn't working, she isn't quite sure what this machinery is supposed to be doing. Whatever it is supposed to be doing, she is sure this is not it.
(03-27-2018, 10:15 AM)Man in Black Wrote: Since the similar machinery in the other room wasn't working, she isn't quite sure what this machinery is supposed to be doing.  Whatever it is supposed to be doing, she is sure this is not it.

Hm, she lets forward the strong men Smile
And prepares her bow.
Reawyn moves forward to investigate.

[Perception (trapfindin) +5; Knowledge Engineering +5; Technologist feat]
Reawyn examines the panels and learns nothing new. It's some kind of malfunctioning machinery. The sparking suddenly increases in intensity, lashing the party with lightning.

(Everyone make a Reflex save.)
Eva's reflex save [1d20+4] = 12+4 = 16
Reflex [1d20+2] = 9+2 = 11
[Reflex save [1d20+4] = 8+4 = 12]

Reawyn's attempt to dodge is clumsy, distracted as he was by his fascination with even the malfunctioning machinery.
I know there is more of you than that.
Taijun [url=Reflex [1d20+5] = 16+5 = 21]reflex save[/url]

Ooc - Can I use my reflex save to help Reawyn avoid the lightning? His skills are more important to the group here than Taijun's fists Wink
[OoC1: sorry for not being around.  I've been fighting off a head cold as well as picking up shifts.  Just when I think I'm getting my energy back I suddenly start feeling crappy again. It's probably because I keep working when I should be staying in bed!!!  But the staff who's been away on sick leave is coming back Monday things should get back to normal soon after.]

[OoC2: Reflex +6; Result 12; Welp that sucked! ]

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
6 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.