05-24-2017, 07:45 PM (This post was last modified: 05-24-2017, 11:14 PM by Nova.)
(05-24-2017, 04:44 AM)Man in Black Wrote: Campaign 568.
Thank you! Done and Done.
Also: "Skill points" can be spent only on skill advancement, unlike 2E's character points, correct?
And we do not start w/ 5 skill points as we would character points, is that right?
Skill points in 1'st Edition can be spent to raise stats at I believe 10x the stat cost to raise a normal skill. In long campaigns it can be a problem. I actually ran a first ed campaign using SW 1st rules in an alternate reality where a human earned 15D Strength over the course of the campaign only raising it 1 pip when he got hurt. 9the other players were similarly Gacky so it was balanced.
(05-25-2017, 02:58 AM)Tiktuk Wrote: Skill points in 1'st Edition can be spent to raise stats at I believe 10x the stat cost to raise a normal skill. In long campaigns it can be a problem. I actually ran a first ed campaign using SW 1st rules in an alternate reality where a human earned 15D Strength over the course of the campaign only raising it 1 pip when he got hurt. 9the other players were similarly Gacky so it was balanced.
Easily mended no stats may be more that +1D from where you started
I am unaware of any rule allowing the raising of stats. I'm not inclined to add one, either. It gets crazy enough as games go on. 15d Strength? A Star Destroyer would have trouble denting that thing!
05-25-2017, 12:43 PM (This post was last modified: 05-25-2017, 01:06 PM by Nova.)
I know that Skill Points can be used to raise skills after the adventure, or between scenes during "down time," but I was wondering whether or not skill points could be used during the adventure like character points -- to boost any in-game roll by 1D for the moment. I didn't recall 1E allowing for in-game use during an adventure or session, but I wanted to confirm just in case.
Also, yikes 15D Strength!!! I've only ever had a player increase his attribute once and it was only by a pip from, like 2D+2 to 3D, spending 10x the D, as you guys had cited.
05-25-2017, 09:05 PM (This post was last modified: 05-25-2017, 09:06 PM by Nova.)
Haha, sorry to keep at this, but I just want to be sure I'm remembering 1E properly:
So we all start with 0 skill points, correct? We only get them as an end-of-adventure /scene award to use toward skill advancement?
We can't use skill points during the game, like you could use character points in-game in 2E?
Correct. I should also point out that I allow investing earned points into improving personal equipment per the rules companion. I will warn that if the item is lost, so are the points.
05-26-2017, 05:20 PM (This post was last modified: 05-27-2017, 05:29 AM by Nova.)
Awesome. Thank you guys for the confirmation, re: Skill Points! I wanted to be sure.
Re: equip/ship use of skill points, man, If we had a "Falcon" style signature ship, I'd consider, but I was never into that 1E rule since it was applied to gear. Oh well.