I can speed things. I know I have introduced a few plot twists and turns already but I want to get a gauge of where everyone, including Callie, would like to be. I don't want to take away from any action players may want to engage in but all it takes is a few lines from me to move things forward. Right now I sense that everyone wants to be off of The Rock and moving forward.
How would the current players like to deal with the no-shows at this point?
(05-02-2017, 02:05 AM)DM Nerdred Wrote: How would the current players like to deal with the no-shows at this point?
I would send them a PM or Email to ask them if they are still playing. Then I would NPC them until we are safe and can rest. At that point if they still aren't around then either have them leave, or have them meet a suspicious death. That way if they do happen to come back you can make up a triumphant return or introduce them later as a reason for another adventure. Like the Empire or someone else captured them and we need to go get them.
(05-02-2017, 02:05 AM)DM Nerdred Wrote: How would the current players like to deal with the no-shows at this point?
I would send them a PM or Email to ask them if they are still playing. Then I would NPC them until we are safe and can rest. At that point if they still aren't around then either have them leave, or have them meet a suspicious death. That way if they do happen to come back you can make up a triumphant return or introduce them later as a reason for another adventure. Like the Empire or someone else captured them and we need to go get them.
I agree, perhaps give them a week to respond before you can safely assume they are not returning after you pm/email them.
Thank you both for input and guidance. I sent them both messages on 3-29 without a response, so that's a lot of time. I like Shunna's idea to give them an exit/death under mysterious circumstances to offer the possibility of a glorious return. I suppose that's what happened to Aragorn when Tolkien was playing DnD in the trenches of WW1 Oh and Gandalf too!