06-21-2016, 10:04 AM
Thanks for the update on XP.
1) HP here: HD level 2 sorcerer [1d4] = 3 +2 Con so max/current increased from 6 to 11
2) Skill points added to: Bluff (+1 = 1 rank), Decipher script (+2=2), Concentration (+1=5), Arcana (+1=5), Spellcraft (+1=5). Also added +3 climb bonus from Familiar (Mil, the desert lizard)
3) +1 Cha
4) Pass on this![Smile Smile](https://forums.rpgaddicts.com/images/smilies/smile.png)
5) It's silver (cold) bloodline as written on my sheet, hence my bonus on Ray of Frost
My fire heritage is from the salamander lineage, hence my bonus on Burning Hands ![Smile Smile](https://forums.rpgaddicts.com/images/smilies/smile.png)
6) Will save and BAB increased by 1
7) He'll wake up next morning knowing one more cantrip. Suggestions are welcome; if there's no party preference I'll go for Mage Hand. (alternatives include Disrupt Undead but no IC reason to pick that one...)
1) HP here: HD level 2 sorcerer [1d4] = 3 +2 Con so max/current increased from 6 to 11
2) Skill points added to: Bluff (+1 = 1 rank), Decipher script (+2=2), Concentration (+1=5), Arcana (+1=5), Spellcraft (+1=5). Also added +3 climb bonus from Familiar (Mil, the desert lizard)
3) +1 Cha
4) Pass on this
![Smile Smile](https://forums.rpgaddicts.com/images/smilies/smile.png)
5) It's silver (cold) bloodline as written on my sheet, hence my bonus on Ray of Frost
![Smile Smile](https://forums.rpgaddicts.com/images/smilies/smile.png)
![Smile Smile](https://forums.rpgaddicts.com/images/smilies/smile.png)
6) Will save and BAB increased by 1
7) He'll wake up next morning knowing one more cantrip. Suggestions are welcome; if there's no party preference I'll go for Mage Hand. (alternatives include Disrupt Undead but no IC reason to pick that one...)