RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 3 Vote(s) - 2.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5


[IC] New Crobuzon & the World Beyond
Spellcraft 2: [1d20+1] = 17+1 = 18; Spellcraft 3: [1d20+1] = 14+1 = 15;
Spellcraft 4: [1d20+1] = 20+1 = 21; Spellcraft 5: [1d20+1] = 17+1 = 18
Quote this message in a reply
So with Selina and Crozar's assistance the rolls become
Potion 1 Spellcraft = 14+2+2 = 18
Potion 2 Spellcraft = 26+2 = 28
Potion 3 Spellcraft = 29+2+2 = 33
Belt Spellcraft = 24+2+2 =28
Book Spellcraft = 22+2+2 = 26
potion 1 redo spellcraft = 27
Quote this message in a reply
[OoC: Forgot to mention there's also 432gp's, 724sp's and 978cp's ]

[OoC2: Thank you for making all the rolls before being asked and for Ning combining all the rolls into their final numbers.]

Ning uses the wand the first time and suddenly EVERYONE must make a Reflex save DC16.

Potion 1: Mass Lesser Vigor ( CL: 6th)
Potion 2: Mass Lesser Vigor ( CL: 6th)
Potion 3: Invisibility Sphere ( CL: 5th)

The Belt is, Retractable Armor.  Put it on and say the command word.ff (Command Word: Praesidium )

The Odd Book is locked and you don't see a key

Adamantine scroll tube contains scrolls with the following spells.
1
_____Hypnotism (PHB/242)
_____Comprehend Languages (PHB/212)
_____Feather Fall (PHB/229)
_____Shocking Grasp (PHB/279)
_____Reduce Person (PHB/269)
_____Protection from Evil (PHB/266)
_____Sleep (PHB/280)

2
_____Bear's Endurance (PHB/203)
_____Locate Object (PHB/249)
_____Flaming Sphere (PHB/232)

3
_____Haste (PHB/239)
_____Fireball (PHB/231)
_____Magic Circle against Good (PHB/250)

4
_____Globe of Invulnerability, Lesser (PHB/236)
_____Confusion (PHB/212)

And I have no idea what you are trying to say: potion 1 ewso apwllcraft = 27  Huh  There were only 3 potions
Quote this message in a reply
(10-27-2020, 03:50 PM)GM Marvel Wrote: Ning uses the wand the first time and suddenly EVERYONE must make a Reflex save DC16.

[[Oh hells...]]

Reflex: [1d20+4] = 6+4 = 10

[[Nope.]]
Quote this message in a reply
Reflex [1d20+7] = 12+7 = 19
Quote this message in a reply
It was REDO with bad tpos 18 was not enough to ID a potion on the first try

Reflex save [1d20+8] = 9+8 = 17

Ning will pick the lock on the boojk Open locks + MW tools [1d20+13] = 16+13 = 29
Quote this message in a reply
Reflex Save: [1d20+1] = 16+1 = 17
Quote this message in a reply
Reflex Save = [1d20+7] = 12+7 = 19 [OoC: Yaza]
Quote this message in a reply
[OoC: Using just spellcraft and detect magic you can identify magic items with a DC 15+ item's caster level
If using Identify, it acts like a detect magic but it gives you a +10 bonus on the roll.  (What level was the identify wand, again?)
To Identify a potion with spellcraft it's DC25
To identify the spells on scrolls without read magic you need a spellcraft check of DC20+spell level ]

Everyone makes the save except Selina, Tomeal (probably because they were busy staring into each other's eyes.   Tongue ) and Simon (who was busy identifying items.)

Reflex save: [1d20+5] = 9+5 = 14
Simon Reflex save: [1d20+12] = 2+12 = 14;   Rolleyes

When the wand is used, the ground suddenly heaves and buckles under your feet!  Most of you are able to keep your footing.  However, Selina stumbles and falls on Tomeal.  Simon is also rocked and falls on his ass.  [No damage to anyone except maybe to the pride of those who fell.

Tomeal is not unhappy to be Selina's landing pad.  "Are you alright?  That was quite the effect for a simple spell!"
Quote this message in a reply
Nang's spellcraft results did not account for Simon aiding anoother.

and you can see why I Rerolled potion 1 I kne it failed.

The wand was CL 5 which means up to 5 items, it was suse for 3 so we can try a few scrolls.

As for teh scrolls, can Nand just memorize read magic when we rest so we can han wave it? Save some time.
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  




Users browsing this thread:
90 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.