05-24-2016, 07:24 AM
About taking 20 to search a complex
Taking 20 is one of the reasons why I want to keep the game relatively fast-paced in-game terms. If you use it all the time then skills lose their cutting edge. It does have its place when there's a reason to search and it does have its risk (like, triggering traps *cough*) but still, consider a 5x5 foot area needing 1 round to search; 2 minutes to take 20. A 20x30 room (approximate size of guard room and library) with 10' high walls features 44 such squares; 68 if you include the ceiling. That's over two hours. Even the bedrooms are 20x20 feet, meaning 32 squares (48 with ceiling). Having five such rooms, go figure.
Taking 20 is one of the reasons why I want to keep the game relatively fast-paced in-game terms. If you use it all the time then skills lose their cutting edge. It does have its place when there's a reason to search and it does have its risk (like, triggering traps *cough*) but still, consider a 5x5 foot area needing 1 round to search; 2 minutes to take 20. A 20x30 room (approximate size of guard room and library) with 10' high walls features 44 such squares; 68 if you include the ceiling. That's over two hours. Even the bedrooms are 20x20 feet, meaning 32 squares (48 with ceiling). Having five such rooms, go figure.