05-05-2016, 01:14 AM
Toot knew he should have listened to his gut and stayed back on the farm. He could have pretended to be a lost puppy and had a wonderful life. Now this thing which appears to be supernatural is talking about devouring him was convincing Toot to hang up his Explorers hat and retire.
If Toot wasn't already, he makes a 5' step behind Boo and Hides behind his companion.
Toot sensed (or hoped) that this creature wanted to saver its kill as much as possible. So he hoped to take advantage of that and buy some time. Toot cries out, "Pweeze don't hurt me mizter! <sob> Pweeze! <sniffle> I will do anyting you want!" It wasn't hard to act frightened since Toot was genuinely scared shitless. He then begins to whisper a spell.
[OoC: Hide [Result 29] says it requires no action and is usually made as part of an action. So when making the 5' step, Toot hides in Boo's shadow; Free action: Begging for his life; Full round action: Converting Sleet Storm to Summon 1d3 Small Earth Elementals [Result 2] but they don't appear until the beginning of Toot's next turn. Creatures summoned have +4 strength and +4 Con. So the Earth elementals will have: Strength 21, Con 17; hit points 15; Attack: Slam +7; Dam: 1d6+6; Fort +6, Ref -1, Will 0]
If Toot wasn't already, he makes a 5' step behind Boo and Hides behind his companion.
Toot sensed (or hoped) that this creature wanted to saver its kill as much as possible. So he hoped to take advantage of that and buy some time. Toot cries out, "Pweeze don't hurt me mizter! <sob> Pweeze! <sniffle> I will do anyting you want!" It wasn't hard to act frightened since Toot was genuinely scared shitless. He then begins to whisper a spell.
[OoC: Hide [Result 29] says it requires no action and is usually made as part of an action. So when making the 5' step, Toot hides in Boo's shadow; Free action: Begging for his life; Full round action: Converting Sleet Storm to Summon 1d3 Small Earth Elementals [Result 2] but they don't appear until the beginning of Toot's next turn. Creatures summoned have +4 strength and +4 Con. So the Earth elementals will have: Strength 21, Con 17; hit points 15; Attack: Slam +7; Dam: 1d6+6; Fort +6, Ref -1, Will 0]