No that's fine. I just don't want you to take the power and then I spring a bunch of rules upon you that would make you regret your choice.
After looking around at my information I've come up with some clarifications.
As for your other ideas, Regeneration and Bio physical control: Healing/ Regeneration is also a Starred powers!
I can offer you weaker versions that will have the normal cost. Like Lesser Regeneration that will give you regeneration but at a slower speed. Normally I say the character regains 1/10th their Rank number each turn (6 seconds). Wolverine who has a Monstrous 75 rank would regain 7.5 hit points per turn or 75 hit points per minute. Lesser regeneration would regain this health every minute instead. So if Wolverine would heal 75 hit points per 10 minutes. In both cases there is a maximum amount you can heal in a day based upon your Endurance. Even Wolverine has shorted out his healing factor and needed time to recuperate.
The Lesser Healing is the healing power located in the Players handbook. Which means you can't use the power on yourself. Both can heal a maximum of the rank number per person per day. So if you have an Remarkable 30 rank and someone gets hurt for 10 points of damage. You can heal that 10 hit points and you still may heal that same character up to 20 more hit points in the 24 hour period. The timer starts when you first healed that character.
I hope this helps.
After looking around at my information I've come up with some clarifications.
- Emotion Control is a starred power so it costs double. This means the base cost is 20cp's plus 2cp's per rank number. The reason for this is because unlike mind control, it can effect more than one person at once so therefore it is more powerful.
- Initially it only effects people in the same area as you. An area is about half a city block or around 44 yards horizontally. I round up to 45 yards. Vertically distance is measured in floors. Each floor is around 15 feet or 5 yards. It's been awhile but I believe indoor ranges are changed to feet. So a horizontal area inside a building would be 44 (45) feet. (I will have to look that up again to make sure)
- You start off with 2 emotions and can develop more as power stunts. Or you can choose 1 emotion and get a +2cs on the rank.
- Emotion Control is resisted by Intuition.
- I think that's it for now...
As for your other ideas, Regeneration and Bio physical control: Healing/ Regeneration is also a Starred powers!
I can offer you weaker versions that will have the normal cost. Like Lesser Regeneration that will give you regeneration but at a slower speed. Normally I say the character regains 1/10th their Rank number each turn (6 seconds). Wolverine who has a Monstrous 75 rank would regain 7.5 hit points per turn or 75 hit points per minute. Lesser regeneration would regain this health every minute instead. So if Wolverine would heal 75 hit points per 10 minutes. In both cases there is a maximum amount you can heal in a day based upon your Endurance. Even Wolverine has shorted out his healing factor and needed time to recuperate.
The Lesser Healing is the healing power located in the Players handbook. Which means you can't use the power on yourself. Both can heal a maximum of the rank number per person per day. So if you have an Remarkable 30 rank and someone gets hurt for 10 points of damage. You can heal that 10 hit points and you still may heal that same character up to 20 more hit points in the 24 hour period. The timer starts when you first healed that character.
I hope this helps.