04-26-2016, 11:31 AM
(04-25-2016, 03:00 PM)Silent Giant Wrote: ooc - so he has only touched them and not important which one (so first we need dispel or prot but rogues and barbarians don't have it )
OOC - No. I rolled him a natural 1 which means he touched them in a very unfortunate way.
(04-25-2016, 03:00 PM)Silent Giant Wrote: Ok Lugar, let's go break this rusty door together. str check: 20(=15+5),16(=11+5),25(=20+5) + Lugar, Maul, Murkatos bonus if any
He also has a crowbar if it seems to help him. (ooc - A crowbar or portable ram improves a character's chance of breaking open a door.)
A crowbar certainly helps and even with the half-hearted support of the dwarf Giant's mighty heave tears the door open, one of its hinges breaking in the process so that the door hangs limply on the right side.
Beyond the door is another set of steps, bringing the floor back to the same level as the rest of the cellar, except that this part is dry. Peaking in and to the left the men can see a corridor barely five feet wide and about thirty feet long covered with polished granite from top to bottom. The right side features stone slabs about two and a half feet wide by seven feet tall, one after the other. They protrude about four inches from the polished wall and wear marks of the centuries past.