04-20-2016, 01:45 PM
I thought about this and "one day" sounds like an "arbitrary amount of time" that does not seem to have anything to do with your skill. You could say you were in bad mood, too tired or whatever and retry "after next rest", it would probably make some sense. However, I don't like this approach.
The notion of using class level for this purpose doesn't feel like related to the usage of a skill so I scratched that idea as well.
Caster level comes to mind since it is related to casting Detect Magic and not to your Spellcraft skill check.
Character level also comes to mind, saying that you are more "experienced" so more likely you've encountered "such a thing" before so it's easier to recognise but this is actually what bardic knowledge is about, right?
Therefore, my new idea on retrying is whenever your ranks in the skill are increased. You could argue that in that case any arbitrary increment in your total skill modifier (e.g. the +1 granted by Guidance or the +2 granted by Fox's Cunning) but I don't want your character to be simply "better" but more "learned" in that skill.
Either that or "no retries." Whichever you prefer
The notion of using class level for this purpose doesn't feel like related to the usage of a skill so I scratched that idea as well.
Caster level comes to mind since it is related to casting Detect Magic and not to your Spellcraft skill check.
Character level also comes to mind, saying that you are more "experienced" so more likely you've encountered "such a thing" before so it's easier to recognise but this is actually what bardic knowledge is about, right?
Therefore, my new idea on retrying is whenever your ranks in the skill are increased. You could argue that in that case any arbitrary increment in your total skill modifier (e.g. the +1 granted by Guidance or the +2 granted by Fox's Cunning) but I don't want your character to be simply "better" but more "learned" in that skill.
Either that or "no retries." Whichever you prefer