02-22-2016, 07:19 PM
Different people have different expectations. Some people like PbP because of the slow pace in their otherwise hectic lives while others come to PbP because they don't have a regular game group so they play because they don't have any other options. Since they don't have that weekly or biweekly fix they want the game to move quicker.
Personally, I have no intentions of stopping the game yet. I'm enjoying myself and I have some interesting things ahead for the group. Things that could have a planet spanning impact to this game world. I haven't even introduced this idea to my real world game which plays in this Campaign. Yet...
FYI...
I would like to give people a friendly reminder to do things like paying attention to the map and searching for secret doors, etc. Since this is the first mission and we are still kind of learning what to expect (ie rules, game play, player style, DM style) I will give a hint by saying that you guys missed at least one fairly obvious secret door. While Jonath is scouting ahead there is no reason why the people staying behind couldn't be searching the walls, floors, ore carts, bridges, boxes, ect.
I should also mention that my house rule for possibly detecting traps without actually saying you are searching is only for characters who have the Trap Sense ability such as what Rogues get at 3rd level. Most rogue classes get the ability but not all. From what I can see, the Psionic Rogue does not get the ability. I'm not sure why they don't. I will have to look into the class to see if it was an oversight. So Jonath should be taking the time to actually search for traps.
Personally, I have no intentions of stopping the game yet. I'm enjoying myself and I have some interesting things ahead for the group. Things that could have a planet spanning impact to this game world. I haven't even introduced this idea to my real world game which plays in this Campaign. Yet...
FYI...
I would like to give people a friendly reminder to do things like paying attention to the map and searching for secret doors, etc. Since this is the first mission and we are still kind of learning what to expect (ie rules, game play, player style, DM style) I will give a hint by saying that you guys missed at least one fairly obvious secret door. While Jonath is scouting ahead there is no reason why the people staying behind couldn't be searching the walls, floors, ore carts, bridges, boxes, ect.
I should also mention that my house rule for possibly detecting traps without actually saying you are searching is only for characters who have the Trap Sense ability such as what Rogues get at 3rd level. Most rogue classes get the ability but not all. From what I can see, the Psionic Rogue does not get the ability. I'm not sure why they don't. I will have to look into the class to see if it was an oversight. So Jonath should be taking the time to actually search for traps.