12-31-2015, 05:31 PM
(11-18-2015, 02:00 PM)GM Marvel Wrote:(11-18-2015, 01:39 AM)Aurum Wrote: Well, given that her description of her power's first manifestation involved a gas stove... I could justify the explosion with a simple Matter Conversion - Combustion power. And that would fit nicely with her other power being Matter Creation - Projectiles (remember picking up the plate during the cafeteria fight? I was going somewhere with that).
Create a small plate-like throwing object (or use one that is already handy), make it a timed combustible, start fires wherever you can get that projectile.
That's possible. I don't want to discourage you but if I remember correctly, the power: Combustion kinda sorta sucks. Sometimes MSH created powers that seemed more like regular powers but with limitations. For example, I believe that Combustion needs time to get hotter so it's basically fire generation with the limitation that you slowly increase your damage over the turns it's used. Where as Fire Emission just lets you use it at full power all the time. Or you could use hard radiation which could look like flames. Or almost any energy emission could look like flames. (Cold Fire? Shadow Fire? ect) As for the projectiles, there is a power called, Missile Creation that could work (Which in some cases should be just a limitation of a regular power) Gambit's power could also be converted so instead of exploding with kinetic energy it explodes with fire. Kind of like making the molecules speed up so fast that the object explodes in flames.
Sorry for rambling. I'm just finishing work and I'm tired. This stuff is just off the top of my head. If it still isn't quite what you want, let me know and we can keep working on your power.
Life derailed my train of thought again.
I'll have some time to look into all the options today.
Gambit's power was sort of what I was thinking of. I had originally rolled Projectile Creation as her primary power, and it uses Hawkeye's arrows as an example, and suggests tying other powers into it to make "custom arrows" (like fire arrows, stun arrows, etc...). But that seemed too restrictive on those other powers, and works better for someone with tech origins than mutant ones. It made more sense to me to have the other power be primary, and have the projectiles be a means of extending the range of the origin point.
But then, I think the whole projectile thing is pretty stupid, even like that. I was just trying to work with what I rolled.