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The Sunless Citadel - (Chapter One)
"Give me a moment." she says as she pads quietly and carefully towards the door, testing each step before putting her full weight on it.

Crouching down close to the ground, Nightingale is looking to see exactly what has happened here. Is it a pit trap, is the rubble hiding wires that lead to an alarm or something more deadly, or something else?
If she can determine what kind of trap this is, then she can try and figure out the best way to disable it.

Perception: 1d20+4 9
Using inspiration
Perception (Inspiration): 1d20+4 8
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RE: The Sunless Citadel - (Chapter One) - by Nightingale - 09-04-2024, 01:55 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.