Cutter owned a potion and then crept forward to peer into a cave entrance ahead to the left, from where the sound of the chanting was. A large flat topped boulder protrudes from the floor in an indentation in the southwest corner of this roughly circular cave, its sides smeared with symbols drawn in blood, and its top supporting a large bundle wrapped in a filthy shroud. Three exits lead from the chamber, but unlike the two; the one Cutter peered in and another to the south allowing access from the larger room the group was in: The third to the Northwest has been barricaded mostly shut with timbers and slabs of drift wood. On its knees in front of the flat boulder ...praying...it appears is a Goblin Ghoul in leather armor adorned with animal bones, a wand of a human rib with a bird skull on its end tucked in a belt.
Chip tugged on Robsens collar and pointed in the direction Cutter was heading.
Eloric after rubbing his hands across his clothing moved a few steps in watching Cutter keeping his psi shield up.
Cade moved up next to Cutter, and motioned for Aqila to come next to him. He examined her wounds and knew he would need 10 minutes of meditation to be able to heal her again.
Robsen nodded to Chip and moved up behind Cutter, Looking into the darkness of the room, barely seeing the praying Ghoul
Benji moved and then pulled a torch out lighting it. He was preparing to get one of the anti-plague potions out. His rallying anthem completed its playing and then stopped.
Khaymen moved behind Cutter looking over his shoulder.
Merika moved up as well and whispered to those present and idea of charging it and Cutter said just then he wanted to sneak up on it first and took a step forward. Then the praying stopped and the Ghoul stood spinning pulling the wand out. pointing it at Cutter and uttering the a phrase in Necril. Horrible fear gripped the elf and he spun and pushed past his friends heading for the exit as fast as he could. Chip jumped to Cutters shoulder as he ran past. Cutter felt the urge to run abate as he reached the base of the ladder put in place by Benji
------Combat round begins with Eloric, as Cutters was running. ------
Initiative
27 Glorkus
23 Cutter Frightened 3
23 Chip
23 Eloric Psi Shield +1 AC
23 Cade
23 Aquila
22 Robsen Arrow Tracking 39/30
22 Benji
14 Khaymen
12 Merika
The Ceiling height within the warren is 6' and treated as difficult terrain (2x movement and a -2 to attack) for those over 6 feet. It is total darkness within the warrens; except in the tunnel you are advancing down as the sunlight outside shows down the tunnel mouth. Cutter has a make-shift 'flashlight' that provides for dim light. All enemies within 20' (40' for Lowlight) of Cutter/Benji are considered 'concealed', needing a flat check of DC 5 to be able to attack them unless you have Darkvision.
Benji Copperclaw AC:21 HP:42/42 Saves: FO:+7 RE:+11 WL:+8 Perception:+8 CDC:20 SDC:20
4th Bard (Maestro) M Kobold (Copper) Archetype: Sorcerer {Draconic}
Resistances: n/a Immunities: n/a Reactions: Eat Fire (fire resist 5), Counter Performance Hero Points: 2
Cade Fallenleaf AC:21 HP: 42/42 Saves: FO:+9 RE:+11 WL:+12 Perception:+12 CDC:20 SDC:20
4th Druid (Animal Order) M Halfling (Wildwood) (Otherworldly Mission) Archetype: Geomancer Dedication
Resistances: n/a Immunities: n/a Reactions: Shield Block, Spore Shield Break Hero Points: 1
Aquila AC:20 HP: 33/42 Saves: FO:+11 RE:+12 WL:+10 Perception:+10 CDC: n/a SDC: n/a
Mature Dromasaur Animal Companion
Resistances: n/a Immunities: n/a Reactions: n/a
Cutter AC:21 HP :42/42 Saves: FO:+7 RE:+12 WL:+9 Perception:+9 CDC:20 SDC:19
4th Rogue (Thief) M Elf (Woodland) {Criminal} Archetype: Wizard {Battlemagic}
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 0
Chip AC:21 HP:20/20 Saves: FO:+7 RE:+12 WL:+9 Perception:+7
4th Familiar M Spider Monkey
Resistances: n/a Immunities: n/a Reactions: none
Eloric AC:18 HP:36/36 Saves: FO:+7 RE:+8 WL:+8 Perception:+6 +2 Initiative CDC:18 SDC:20
4th Psychic (Conscious: Distant Grasp/Sub: Wandering Reverie) M Human (Nephilim) (Dauntless) Archetype: Chronoskimmer Dedication
Resistances: n/a Immunities: n/a Reactions: Turn Back The Clock, Indomitable Act Hero Points: 2
Khayman AC:21 HP: 46/52 Saves: FO:+9 RE:+12 WL:+9 Perception:+9 +2 to Initiative CDC:20 SDC:n/a
4th Rogue (Thief) M Human (Versatile) (Martial Disciple) Archetype: Gunslinger
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 1
Merika'arme AC:21 HP: 43/48 Saves: FO:+8 RE:+11 WL:+9 Perception:+7 CDC:20 SDC:19
4th Monk M Lizardfolk (Frilled Lizard) (Discarded Duplicate) Archetype: Rogue
Resistances: n/a Immunities: n/a Reactions: Stand Still Hero Points: 2
Robsen AC:21 HP: 54/54 Saves: FO:+10 RE:+12 WL:+10 Perception:+10 +2 to Initiative CDC:20 SDC: n/a
4th Ranger (Precision) M Elf (Woodland) (Hunter) Archetype: Archer Dedication
Resistances: n/a Immunities: n/a Reactions: none Hero Points: 2
vs
Glorkus AC:21 HP: 59/59 Saves: FO:+10 RE:+10 WL:+12 Perception:+12 CDC: 21 SDC: 21
4th Cleric M Abilities: Parlysis DC 21. Ghoul Fever DC 21. Void Healing
Resistances: n/a Immunities: Death Effects, Disease, Paralysis, Poison, Unconscious. Reactions: none Hero Points: 2
Sickened 1 Condition: -1 to all checks (d20 rolls) and all your DC's (spell dc's class dc's etc) Cannot willingly ingest any potions or elixers.
Can try to recover by spending an action retching Get Fort Save (DC:14 in this case) Success removes 1 level of sickened. Crit success 2 ranks.
Slowed 1- removes 1 action.
Chip tugged on Robsens collar and pointed in the direction Cutter was heading.
Eloric after rubbing his hands across his clothing moved a few steps in watching Cutter keeping his psi shield up.
Cade moved up next to Cutter, and motioned for Aqila to come next to him. He examined her wounds and knew he would need 10 minutes of meditation to be able to heal her again.
Robsen nodded to Chip and moved up behind Cutter, Looking into the darkness of the room, barely seeing the praying Ghoul
Benji moved and then pulled a torch out lighting it. He was preparing to get one of the anti-plague potions out. His rallying anthem completed its playing and then stopped.
Khaymen moved behind Cutter looking over his shoulder.
Merika moved up as well and whispered to those present and idea of charging it and Cutter said just then he wanted to sneak up on it first and took a step forward. Then the praying stopped and the Ghoul stood spinning pulling the wand out. pointing it at Cutter and uttering the a phrase in Necril. Horrible fear gripped the elf and he spun and pushed past his friends heading for the exit as fast as he could. Chip jumped to Cutters shoulder as he ran past. Cutter felt the urge to run abate as he reached the base of the ladder put in place by Benji
------Combat round begins with Eloric, as Cutters was running. ------
Initiative
27 Glorkus
23 Cutter Frightened 3
23 Chip
23 Eloric Psi Shield +1 AC
23 Cade
23 Aquila
22 Robsen Arrow Tracking 39/30
22 Benji
14 Khaymen
12 Merika
The Ceiling height within the warren is 6' and treated as difficult terrain (2x movement and a -2 to attack) for those over 6 feet. It is total darkness within the warrens; except in the tunnel you are advancing down as the sunlight outside shows down the tunnel mouth. Cutter has a make-shift 'flashlight' that provides for dim light. All enemies within 20' (40' for Lowlight) of Cutter/Benji are considered 'concealed', needing a flat check of DC 5 to be able to attack them unless you have Darkvision.
Benji Copperclaw AC:21 HP:42/42 Saves: FO:+7 RE:+11 WL:+8 Perception:+8 CDC:20 SDC:20
4th Bard (Maestro) M Kobold (Copper) Archetype: Sorcerer {Draconic}
Resistances: n/a Immunities: n/a Reactions: Eat Fire (fire resist 5), Counter Performance Hero Points: 2
Cade Fallenleaf AC:21 HP: 42/42 Saves: FO:+9 RE:+11 WL:+12 Perception:+12 CDC:20 SDC:20
4th Druid (Animal Order) M Halfling (Wildwood) (Otherworldly Mission) Archetype: Geomancer Dedication
Resistances: n/a Immunities: n/a Reactions: Shield Block, Spore Shield Break Hero Points: 1
Aquila AC:20 HP: 33/42 Saves: FO:+11 RE:+12 WL:+10 Perception:+10 CDC: n/a SDC: n/a
Mature Dromasaur Animal Companion
Resistances: n/a Immunities: n/a Reactions: n/a
Cutter AC:21 HP :42/42 Saves: FO:+7 RE:+12 WL:+9 Perception:+9 CDC:20 SDC:19
4th Rogue (Thief) M Elf (Woodland) {Criminal} Archetype: Wizard {Battlemagic}
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 0
Chip AC:21 HP:20/20 Saves: FO:+7 RE:+12 WL:+9 Perception:+7
4th Familiar M Spider Monkey
Resistances: n/a Immunities: n/a Reactions: none
Eloric AC:18 HP:36/36 Saves: FO:+7 RE:+8 WL:+8 Perception:+6 +2 Initiative CDC:18 SDC:20
4th Psychic (Conscious: Distant Grasp/Sub: Wandering Reverie) M Human (Nephilim) (Dauntless) Archetype: Chronoskimmer Dedication
Resistances: n/a Immunities: n/a Reactions: Turn Back The Clock, Indomitable Act Hero Points: 2
Khayman AC:21 HP: 46/52 Saves: FO:+9 RE:+12 WL:+9 Perception:+9 +2 to Initiative CDC:20 SDC:n/a
4th Rogue (Thief) M Human (Versatile) (Martial Disciple) Archetype: Gunslinger
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 1
Merika'arme AC:21 HP: 43/48 Saves: FO:+8 RE:+11 WL:+9 Perception:+7 CDC:20 SDC:19
4th Monk M Lizardfolk (Frilled Lizard) (Discarded Duplicate) Archetype: Rogue
Resistances: n/a Immunities: n/a Reactions: Stand Still Hero Points: 2
Robsen AC:21 HP: 54/54 Saves: FO:+10 RE:+12 WL:+10 Perception:+10 +2 to Initiative CDC:20 SDC: n/a
4th Ranger (Precision) M Elf (Woodland) (Hunter) Archetype: Archer Dedication
Resistances: n/a Immunities: n/a Reactions: none Hero Points: 2
vs
Glorkus AC:21 HP: 59/59 Saves: FO:+10 RE:+10 WL:+12 Perception:+12 CDC: 21 SDC: 21
4th Cleric M Abilities: Parlysis DC 21. Ghoul Fever DC 21. Void Healing
Resistances: n/a Immunities: Death Effects, Disease, Paralysis, Poison, Unconscious. Reactions: none Hero Points: 2
Sickened 1 Condition: -1 to all checks (d20 rolls) and all your DC's (spell dc's class dc's etc) Cannot willingly ingest any potions or elixers.
Can try to recover by spending an action retching Get Fort Save (DC:14 in this case) Success removes 1 level of sickened. Crit success 2 ranks.
Slowed 1- removes 1 action.