Cutter tried to jerk his way free from the Ghouls Grasp and failing, quickly pulled a potion and downed it feeling some of his wounds healed. On Robsons shoulder Chip became animated as he felt Cutters distress.
Eloric moved around the cave entrance next to Aquila and with a pat on the head of the dinosaur, he pointed a finger at the Ghoul healing by eating dead flesh and a bolt of force jumped in and out of phase at it darted toward the ghoul and blew a hole in its chest.
Cade glanced at the Ghoul Merika had been injuring and with a quick savage slash of a hand, a gust of severe wind slashed across the dead flash ripping it open and dropping it to the floor and commanded Aquila to attack pointing at the Ghoul holding Cutter, The Raptor move quickly to through the low cavern and snapped the creatures spine as she bit it with precise force.
The remaining ghoul stared at Benjy its eyes glazed over with only calmness in its undead brain.
Robsen moved into the cave in front of Merika and put an arrow through each of the calm ghouls eyesockets and watched as it fell to the floor.
All the ghouls destroyed, the group paused and looked at each other...and they could hear a low chanting coming from a nearby chamber in Goblin.
Benjy's song continued to play...
Push me again
This is the end
(Here we go, here we go, here we go now)
Let the bodies hit the floor
Let the bodies hit the floor
Initiative
23 Cutter
23 Chip
23 Eloric Psi Shield +1 AC Concealed: Flat DC 5 to attack
23 Cade
23 Aquila
23 Ghouls (4)
22 Robsen Arrow Tracking 39/30
22 Benji
14 Khaymen
12 Merika
Rallying Anthem (+1 status bonus to AC and Saves, Damage Reduction 1 vs physical) 60 ft emanation lasts 1r .
The Ceiling height within the warren is 6' and treated as difficult terrain (2x movement and a -2 to attack) for those over 6 feet. It is total darkness within the warrens; except in the tunnel you are advancing down as the sunlight outside shows down the tunnel mouth. Cutter has a make-shift 'flashlight' that provides for dim light. All enemies within 20' (40' for Lowlight) of Cutter are considered 'concealed', needing a flat check of DC 5 to be able to attack them unless you have Darkvision.
Benji Copperclaw AC:21 HP:42/42 Saves: FO:+7 RE:+11 WL:+8 Perception:+8 CDC:20 SDC:20
4th Bard (Maestro) M Kobold (Copper) Archetype: Sorcerer {Draconic}
Resistances: n/a Immunities: n/a Reactions: Eat Fire (fire resist 5), Counter Performance Hero Points: 2
Cade Fallenleaf AC:21 HP: 42/42 Saves: FO:+9 RE:+11 WL:+12 Perception:+12 CDC:20 SDC:20
4th Druid (Animal Order) M Halfling (Wildwood) (Otherworldly Mission) Archetype: Geomancer Dedication
Resistances: n/a Immunities: n/a Reactions: Shield Block, Spore Shield Break Hero Points: 1
Aquila AC:20 HP: 33/42 Saves: FO:+11 RE:+12 WL:+10 Perception:+10 CDC: n/a SDC: n/a
Mature Dromasaur Animal Companion
Resistances: n/a Immunities: n/a Reactions: n/a
Cutter AC:21 HP: 31/42 Saves: FO:+7 RE:+12 WL:+9 Perception:+9 CDC:20 SDC:19
4th Rogue (Thief) M Elf (Woodland) {Criminal} Archetype: Wizard {Battlemagic}
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 0
Chip AC:21 HP:20/20 Saves: FO:+7 RE:+12 WL:+9 Perception:+7
4th Familiar M Spider Monkey
Resistances: n/a Immunities: n/a Reactions: none
Eloric AC:18 HP:36/36 Saves: FO:+7 RE:+8 WL:+8 Perception:+6 +2 Initiative CDC:18 SDC:20
4th Psychic (Conscious: Distant Grasp/Sub: Wandering Reverie) M Human (Nephilim) (Dauntless) Archetype: Chronoskimmer Dedication
Resistances: n/a Immunities: n/a Reactions: Turn Back The Clock, Indomitable Act Hero Points: 2
Khayman AC:21 HP: 46/52 Saves: FO:+9 RE:+12 WL:+9 Perception:+9 +2 to Initiative CDC:20 SDC:n/a
4th Rogue (Thief) M Human (Versatile) (Martial Disciple) Archetype: Gunslinger
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 1
Merika'arme AC:21 HP: 43/48 Saves: FO:+8 RE:+11 WL:+9 Perception:+7 CDC:20 SDC:19
4th Monk M Lizardfolk (Frilled Lizard) (Discarded Duplicate) Archetype: Rogue
Resistances: n/a Immunities: n/a Reactions: Stand Still Hero Points: 2
Robsen AC:21 HP: 54/54 Saves: FO:+10 RE:+12 WL:+10 Perception:+10 +2 to Initiative CDC:20 SDC: n/a
4th Ranger (Precision) M Elf (Woodland) (Hunter) Archetype: Archer Dedication
Resistances: n/a Immunities: n/a Reactions: none Hero Points: 2
vs
Ghoul Stalkers (x4) AC:17 HP: 16/16, FO:+4 RE:+9 WL:+5 Perception:+7 CDC:14 SDC:17
Undead 1 Stench: 10' FO DC 14 fail=Sickened 1 (Slowed 1 while sickened on Crit Fail)
Resistances: n/a Immunities: Bleed, Death Effects, Disease, Paralyzed, Poison, Unconscious.
Sickened 1 Condition: -1 to all checks (d20 rolls) and all your DC's (spell dc's class dc's etc) Cannot willingly ingest any potions or elixers.
Can try to recover by spending an action retching Get Fort Save (DC:14 in this case) Success removes 1 level of sickened. Crit success 2 ranks.
Slowed 1- removes 1 action.
Eloric moved around the cave entrance next to Aquila and with a pat on the head of the dinosaur, he pointed a finger at the Ghoul healing by eating dead flesh and a bolt of force jumped in and out of phase at it darted toward the ghoul and blew a hole in its chest.
Cade glanced at the Ghoul Merika had been injuring and with a quick savage slash of a hand, a gust of severe wind slashed across the dead flash ripping it open and dropping it to the floor and commanded Aquila to attack pointing at the Ghoul holding Cutter, The Raptor move quickly to through the low cavern and snapped the creatures spine as she bit it with precise force.
The remaining ghoul stared at Benjy its eyes glazed over with only calmness in its undead brain.
Robsen moved into the cave in front of Merika and put an arrow through each of the calm ghouls eyesockets and watched as it fell to the floor.
All the ghouls destroyed, the group paused and looked at each other...and they could hear a low chanting coming from a nearby chamber in Goblin.
Benjy's song continued to play...
Push me again
This is the end
(Here we go, here we go, here we go now)
One, nothing wrong with me
Two, nothing wrong with me
Three, nothing wrong with me
Four, nothing wrong with me
Two, nothing wrong with me
Three, nothing wrong with me
Four, nothing wrong with me
One, something's got to give
Two, something's got to give
Three, something's got to give now
Two, something's got to give
Three, something's got to give now
Let the bodies hit the floor
Let the bodies hit the floor
Let the bodies hit the floor
Let the bodies hit the floorLet the bodies hit the floor
Let the bodies hit the floor
Let the bodies hit the floor
Let the bodies hit the floor
Initiative
23 Cutter
23 Chip
23 Eloric Psi Shield +1 AC Concealed: Flat DC 5 to attack
23 Cade
23 Aquila
23 Ghouls (4)
22 Robsen Arrow Tracking 39/30
22 Benji
14 Khaymen
12 Merika
Rallying Anthem (+1 status bonus to AC and Saves, Damage Reduction 1 vs physical) 60 ft emanation lasts 1r .
The Ceiling height within the warren is 6' and treated as difficult terrain (2x movement and a -2 to attack) for those over 6 feet. It is total darkness within the warrens; except in the tunnel you are advancing down as the sunlight outside shows down the tunnel mouth. Cutter has a make-shift 'flashlight' that provides for dim light. All enemies within 20' (40' for Lowlight) of Cutter are considered 'concealed', needing a flat check of DC 5 to be able to attack them unless you have Darkvision.
Benji Copperclaw AC:21 HP:42/42 Saves: FO:+7 RE:+11 WL:+8 Perception:+8 CDC:20 SDC:20
4th Bard (Maestro) M Kobold (Copper) Archetype: Sorcerer {Draconic}
Resistances: n/a Immunities: n/a Reactions: Eat Fire (fire resist 5), Counter Performance Hero Points: 2
Cade Fallenleaf AC:21 HP: 42/42 Saves: FO:+9 RE:+11 WL:+12 Perception:+12 CDC:20 SDC:20
4th Druid (Animal Order) M Halfling (Wildwood) (Otherworldly Mission) Archetype: Geomancer Dedication
Resistances: n/a Immunities: n/a Reactions: Shield Block, Spore Shield Break Hero Points: 1
Aquila AC:20 HP: 33/42 Saves: FO:+11 RE:+12 WL:+10 Perception:+10 CDC: n/a SDC: n/a
Mature Dromasaur Animal Companion
Resistances: n/a Immunities: n/a Reactions: n/a
Cutter AC:21 HP: 31/42 Saves: FO:+7 RE:+12 WL:+9 Perception:+9 CDC:20 SDC:19
4th Rogue (Thief) M Elf (Woodland) {Criminal} Archetype: Wizard {Battlemagic}
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 0
Chip AC:21 HP:20/20 Saves: FO:+7 RE:+12 WL:+9 Perception:+7
4th Familiar M Spider Monkey
Resistances: n/a Immunities: n/a Reactions: none
Eloric AC:18 HP:36/36 Saves: FO:+7 RE:+8 WL:+8 Perception:+6 +2 Initiative CDC:18 SDC:20
4th Psychic (Conscious: Distant Grasp/Sub: Wandering Reverie) M Human (Nephilim) (Dauntless) Archetype: Chronoskimmer Dedication
Resistances: n/a Immunities: n/a Reactions: Turn Back The Clock, Indomitable Act Hero Points: 2
Khayman AC:21 HP: 46/52 Saves: FO:+9 RE:+12 WL:+9 Perception:+9 +2 to Initiative CDC:20 SDC:n/a
4th Rogue (Thief) M Human (Versatile) (Martial Disciple) Archetype: Gunslinger
Resistances: n/a Immunities: n/a Reactions: Nimble Dodge Hero Points: 1
Merika'arme AC:21 HP: 43/48 Saves: FO:+8 RE:+11 WL:+9 Perception:+7 CDC:20 SDC:19
4th Monk M Lizardfolk (Frilled Lizard) (Discarded Duplicate) Archetype: Rogue
Resistances: n/a Immunities: n/a Reactions: Stand Still Hero Points: 2
Robsen AC:21 HP: 54/54 Saves: FO:+10 RE:+12 WL:+10 Perception:+10 +2 to Initiative CDC:20 SDC: n/a
4th Ranger (Precision) M Elf (Woodland) (Hunter) Archetype: Archer Dedication
Resistances: n/a Immunities: n/a Reactions: none Hero Points: 2
vs
Ghoul Stalkers (x4) AC:17 HP: 16/16, FO:+4 RE:+9 WL:+5 Perception:+7 CDC:14 SDC:17
Undead 1 Stench: 10' FO DC 14 fail=Sickened 1 (Slowed 1 while sickened on Crit Fail)
Resistances: n/a Immunities: Bleed, Death Effects, Disease, Paralyzed, Poison, Unconscious.
Sickened 1 Condition: -1 to all checks (d20 rolls) and all your DC's (spell dc's class dc's etc) Cannot willingly ingest any potions or elixers.
Can try to recover by spending an action retching Get Fort Save (DC:14 in this case) Success removes 1 level of sickened. Crit success 2 ranks.
Slowed 1- removes 1 action.