05-02-2024, 02:20 AM
With the party fighting like a war machine, Larz sees no reason to get in the way. He choses instead to carefully examine the room for any hidden or secret compartments, after all if this was a wizards room what better place could you find to look.
Actions
1,2,3 Stride around room
(1d20+7=19 dwarven lore examining room)
(1d20+8=10 looking around bed perception)
Hero Point
(1d20+8=10 looking around bed perception)
Actions
1,2,3 Stride around room
(1d20+7=19 dwarven lore examining room)
(1d20+8=10 looking around bed perception)
Hero Point
(1d20+8=10 looking around bed perception)